Prospector Stanley heads out west hoping to get rich with a bit of gold mining. Because, you see, gold is his life.
-Click the gold rock to mine gold.
-Buy miners and fancy technology with gold, to mine more gold for you. Place them next to a cave in your mine. (There are multiple pages of items to buy. Click the arrows to scroll up or down.)
-With enough gold, you can expand your mine and get even more gold.
I love the fluidity and exaggeration of the animations. Combined with the upbeatness of the music, it really sets the mood. I only wish you could expand the mine more, and purchase a larger variety of objects - as it stands, there is little that sets it apart from other clicker games. Regardless, it had a strong sense of theme, and the voice acting, although amateur, was engaging and humorous - especially "MIIIIIINECART!".
A simple and fun little game. The music and graphics was pretty good. The voice acting was really funny, but the audio quality was not too good. Overall a good game.
I am a sucker for clicker/incremental games, so this was great for me! I filled up all the slots with omegas before he died. I know you mentioned in the instructions to scroll down for more upgrades, but I totally missed that in game. I ended up buying all the additional mine slots first, but no biggie. I really like the goofy art style and sound effects. Thanks for creating and sharing!
As a fan of Adventure Capitalist, I enjoyed this. Easy and fun. I enjoyed the artwork. Liked the transition from title screen to gameplay in particular!
The menu for purchases could certainly use some UI improvement. Those arrows at the top feel a little clunky. Not sure what this was made with (would be nice to mention that), but scrolling with the mouse would be nice.
Why'd I die!?? I was like 1 click away from having all Minebot Omegas. Oh well. Not sure if it's based on time (like see how much you can earn) or based upon getting so many awesome miners like I did.
Sweet work, in my head the whole time I was thinking that this is a lot of voice-acting and several different structures, so I am impressed! I was hoping the strength of clicking the rock would improve but I clicked it anyways. Well done!
Great game. The art style is super cool, but one question. How did you get itch.io to display unity game in fullscreen without a small window inside a small window?
@franciszek-pyrc There’s two fullscreen buttons you can have. The one you select on your itch.io page (transparent button) keeps the game the same size but in a giant black window, so I turn that one off. The other is fullscreen button in your player settings in Unity (blue square button with no feedback) that puts the game in fullscreen properly.
TLDR: use the fullscreen button in unity’s player settings, not the one provided by itch.io
This was a pretty solid entry! Prospector Stanley getting rich cracked me up. I love how all the different things were animated and the pencil/pen sound effects and voice acting was funny. The only feedback I have to give is that some of the UI elements weren't following the same rules as the others. (the arrow being interactable because it was the only ui element that wasn't outlined in white while all the others were interactable and outlined in white). Also the pencils stacking on top of each other were building up after a while started to hurt my ears a little bit xD Other than that, great game! Solid entry into the compo!
Comments30
The exxageration and the addictive structure was really engadging.
I had fun and the core gameplay is solid without game breaking bugs.
Theme is fitting at a good level.
Thanks for your work!
The menu for purchases could certainly use some UI improvement. Those arrows at the top feel a little clunky. Not sure what this was made with (would be nice to mention that), but scrolling with the mouse would be nice.
Why'd I die!?? I was like 1 click away from having all Minebot Omegas. Oh well. Not sure if it's based on time (like see how much you can earn) or based upon getting so many awesome miners like I did.
Note that your Source Code link is broken.
Edit: I fixed it
TLDR: use the fullscreen button in unity’s player settings, not the one provided by itch.io