
Sacrifice
This game is from ldjam.com, which is currently unavailable.
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Do you want to sacrifice dozens of human being just for the prosperity of a population?
Sacrifice is a management game where you are in charge of the development of a population settled on a lonely island.
In order to do it you will be able to place different buildings, each one of them comes with different perks, but be careful, your life is currency.
> How long would you be able to survive ?
The aim of this game is to survive the longest time and gather a harvest a maximum of... *"currency"*
To do that, you can build different kind of building, with different cost:
- Field: They are pretty important since they allow you to feed your people, nevertheless, besides costing you men, they will also increase the death rate of your people. They are nevertheless a key to survival in order to avoid starvation
- Hospital: Their main aim is to drop down death rate of your people, but their prices require a important... *sacrifice*
- House: They obviously extend your people capacity, and modify a little death rates.
- School: Thanks to these buildings, you can save some currency! They will decrease the price of building, as well as changing a wee bit death rates
```
After the release, we figured out that the properties of the different building were way too hard
and made the game unplayable as @liauj kindly pointed it out.
```
We took the liberty to apply a patch of these value only (commit info as proof)
- Random Events
- More Buildings
- Building level up
- Interaction with your people
- Procedural Island creation
- Sailing across the seas towards new Islands
- Birds and additional animations
- Sound Effects
- UI Rework
- Unity & Visual Studio
- Font used: Retron2000
- Sound Effect: Soundsnap
- Copyright free music from Renebreitbart
Sacrifice is a management game where you are in charge of the development of a population settled on a lonely island.
In order to do it you will be able to place different buildings, each one of them comes with different perks, but be careful, your life is currency.
> How long would you be able to survive ?
Instructions
The aim of this game is to survive the longest time and gather a harvest a maximum of... *"currency"*
To do that, you can build different kind of building, with different cost:
- Field: They are pretty important since they allow you to feed your people, nevertheless, besides costing you men, they will also increase the death rate of your people. They are nevertheless a key to survival in order to avoid starvation
- Hospital: Their main aim is to drop down death rate of your people, but their prices require a important... *sacrifice*
- House: They obviously extend your people capacity, and modify a little death rates.
- School: Thanks to these buildings, you can save some currency! They will decrease the price of building, as well as changing a wee bit death rates
Bug fixes
```
After the release, we figured out that the properties of the different building were way too hard
and made the game unplayable as @liauj kindly pointed it out.
```
We took the liberty to apply a patch of these value only (commit info as proof)
Potential Additional features :
- Random Events
- More Buildings
- Building level up
- Interaction with your people
- Procedural Island creation
- Sailing across the seas towards new Islands
- Birds and additional animations
- Sound Effects
- UI Rework
Used tools & resources
- Unity & Visual Studio
- Font used: Retron2000
- Sound Effect: Soundsnap
- Copyright free music from Renebreitbart