Sewerbird's LD 44: Space Boast

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Implemented in Clojure, without any game-engine or library other than Quil for access to a drawing canvas.

MOVE WITH WASD

This is a space shooter where you bet how much life you need to survive 30 seconds in the asteroid fields. The money you get for each point of life-handicap can be used to upgrade your laser and ship!

This is primarily my attempt to learn Clojure, under a tight time limit. I got a basic gameplay loop done, but it badly needs assets and polish for the main game mode. I'm proud of what I managed to get done, but definitely could've used more time!
Found a bug?
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