A short worker/resource management game. To construct the Temple of Souls, you'll have to make a few sacrifices. Play by dragging workers and resources into the appropriate slots to unlock and power new buildings.
The game is written in Javascript/HTML. I did the design, programming, and art myself - just ran out of time to enter the compo.
Known issues: - No music/audio - Bug where workers keep working on the victory screen
4/29 post-submission update: - Fixed dragging bug which made the game unplayable in Firefox. - Improved dragging performance to make the game generally more playable.
I like the concept, I just feel that the game being time dependant isn't a good option for a single player game, perhaps adding something in there, even an activity that the player has to do in order to harvest the resources (it would still be time dependant, but the player would actively be doing something instead of just waiting). Other than that, that's a pretty cool game, congrats.
Excellent concept! And very well introduced too, loved how in the end all of the souls were sacrificed, graphics work pretty good with the concept although I didn't like pixels and high res fonts mixed up.
Can't criticize much though! Since this is great work for only one guy. May I ask, what enigne did you use to make this game?
I love this game. I feel like there's a lot of ways to expand on it in the future if you really wanted to, but as it stands it's a really well made idle game. Great use of the theme too!
This is a nice little game. I love it. The clean simple graphics feels good, and it's a wise choice as well. And I agree with the others, it's the kind of game that you have to play through to the end. Well done.
Such a nice, concise short game. I really like it! Had a lot of fun playing with it, it was really satisfying to see the materials go up so quickly and automate the whole process towards the end. Everything is so clean and polished! Really, really good work. I just felt that it needed sound to make it absolutely 100% satisfying, other than that it's great! :)
@veryeviltomato: Nope, it's all divs/imgs with some CSS animations/transitions! In the past I've mostly used Unity and Phaser to make games, but working with HTML elements directly saved me a ton of time when laying out the UI for this one (compared to the manual positioning I'd have to do for an HTML5 Canvas game.)
Very nice and simple game. Loved playing it till the end. I thought the game would get slower towards the end but then I got golems who kept the game going at a proper rate. You can make this into something bigger by adding some more features, would love to play more of it.
Also, this fits last LD's theme too - "Sacrifices must be made".
I'm not sure is the "known issues" for the music and audio means it's a bug or not, from what I understand it's not (a bug that is). If that's the case, since you applied for a Jam you were allowed to get royalty free sfx and music. Next time it's worth considering, as it doesn't take that much time but really adds a lot to a game.
The pixel art is very nice and cute. The UI is clean and understandable. There's always something to do and it's nice and relaxing to see the number grow. It was an enjoyable play through !
By the ways just by curiosity, when you say Javascript and HTML, do you mean a js framework like React or just plain vanilla js (perhaps JQuery) ? (if it's the latter you are brave :P )
I have a small question though, who's the Temple of Souls for, if everyone is dead ? (I thought I could save a few dudes at first, but the Golem army was too tempting)
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Can't criticize much though! Since this is great work for only one guy. May I ask, what enigne did you use to make this game?
I played way too long and completed it, it is really fun to watch all the numbers rise.
Keep at it!
I really enjoyed playing :)
Congrats
Also, this fits last LD's theme too - "Sacrifices must be made".
Great job!
I'm not sure is the "known issues" for the music and audio means it's a bug or not, from what I understand it's not (a bug that is). If that's the case, since you applied for a Jam you were allowed to get royalty free sfx and music. Next time it's worth considering, as it doesn't take that much time but really adds a lot to a game.
The pixel art is very nice and cute. The UI is clean and understandable. There's always something to do and it's nice and relaxing to see the number grow. It was an enjoyable play through !
By the ways just by curiosity, when you say Javascript and HTML, do you mean a js framework like React or just plain vanilla js (perhaps JQuery) ? (if it's the latter you are brave :P )
I have a small question though, who's the Temple of Souls for, if everyone is dead ? (I thought I could save a few dudes at first, but the Golem army was too tempting)
Anyways it's a really nice game, well done !