Soul Tycoon

Overall★★★★★★★★★★3.58
Fun★★★★★★★★★★3.31
Innovation★★★★★★★★★★2.86
Theme★★★★★★★★★★3.28
Graphics★★★★★★★★★★2.72
Audio★★★★★★★★★★2.39
Humor★★★★★★★★★★3.11
Mood★★★★★★★★★★3.00
SoulTycoonFeatures.png

Description

In Soul Tycoon you play as a bankrupt capitalist who must sell out his soul to begin his investments into a new money making scheme. Purchase property and buildings to work towards buying your soul back and making some profit along the way.

Play Game in Browser

Source Code

How to Play

* Left Click - Action (Buy, Collect)
* Right Click - Modify (Repair, Sell)
* W/A/S/D or Arrows - Move Camera
* Middle Mouse or Space - Go to Cursor

Tools Used

* Unity 2018.3 (C#)
* Visual Studio 2019
* Krita
* Audacity

Personal Critiques

What I think could be better about the game if I had more time:
* Districts don't have any visual feedback
* Utility buildings were unable to be implemented
* The art is not very good

early.png

Post Jam Quality of Life Update

* Added a simple tutorial
* Added a once per day collect all button
* Right click now brings up modify menu instead of left click
* Fixed a few minor UI bugs

NOTE: There is an alternative page that has the original build without the changes.

screenshot

Comments8

cheesepencil
cheesepencil29 Apr 2019, 23:42
Bought my soul back in 37 days!
NandoN2 May 2019, 02:58
Got my soul back in 22 days, too addictive. Great job.
Ransom2 May 2019, 03:13
Oh, this is neat. It's kind of like a mix of a tycoon and a clicker game.

I didn't understand what to do at first though. I bought my first property, then waited two in-game days before realizing that I needed to click on it. So then I placed the statue, and waited a couple more days, while my count still read zero. Then I realized that I needed to click on it. Clicking on it too quickly kept opening the menu to sell and repair it though. Theeeennn I realized that if I wait a bit, it will give me more souls rather than clicking on it rapidly.

Some visual queues of what to do and when the souls of each stand are maxed out, beyond the sparkles, would be really beneficial, if you plan to continue with this game.

Despite wasting four or five in-game days, I only used a small amount of the board, and bought my soul back in 35 days. It might be beneficial if there were more things to spend souls on, beyond repairs, and/or if the cost of the buyback was increased.

Nice work!
Raymoclaus
Raymoclaus2 May 2019, 03:35
- It took me a couple of in-game days to work out exactly what I was supposed to do, first with building units and then collecting from them. Once I figured that out, I quickly got the ball rolling.
- It didn't take long for me to become a little bored; I was playing for the sake of finishing rather than just having fun with it. Thanks for not having exponential wait-times like most typical tycoons/idle games tend to have. I was able to finish in 24 days.
- The one thing that I enjoyed most was the humor. I can see you put more effort into that than most games do.
- I think having a button to automatically collect from a region of units would have gone a long way in making the later stages of the game more managable.
Baby Dino Herd2 May 2019, 04:03
Nice, classic clicker game! I really like the mouse camera controls -- middle click zoom and dragging is a really nice touch. Building descriptions were really cute, too!

I would have liked to have something pushing me a little bit towards not just selling all of my less-expensive buildings once I'd gotten to the more-expensive ones. Still, it's a well done sense of progression -- everything seemed out of reach until it suddenly wasn't!
nihilaleph2 May 2019, 23:04
Fun game! I always like a good clicker XD only complaints I would have was already stated, such as taking some time to understand how to play it and someway more manageable to collect money. Humor very appreciated~ Nice work!
CarlsonAndPeeters
CarlsonAndPeeters6 May 2019, 03:12
Nice innovation on the clicker game formula! I wish clicking on a soul-less building didn't automatically open the repair menu; would've been nice to have a separate option for that cause I accidentally opened it all the time. But nice work!
luckyDaisy
luckyDaisy6 May 2019, 03:40
Got my soul back in 31 days but saved >300k extra souls... oops

Enjoyed the idea a lot. Wish there was some mechanic to allow for auto-collecting money from my buildings. Might make it too easy but my little fingers hurt

Well done dude

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