Pretty solid! Having to make decisions about "am I going to chop off my arm for this valuable steak? But then I'll lose my ability to chop salads" was really fun!
The action curve was a bit all over the place. There were moments where a ton of things were happening, and others where I was just waiting around. That may be what it's like working in a restaurant, but as a game it's not as fun. ;)
I'd recommend adding a few extra non-limb options, and make the frequency of orders just a little bit more. Additionally making the money more prominent would be good as well. On the whole, a really good job ya'll!
The general premise of the game is really funny to me! I liked the decisions I had to make. Overall a pretty meaty game. Maybe make it a bit more fast-paced and maybe mix up the way you have to "fry" the chicken.
That was a very fun game! I wish the idea of losing limbs having consequences was expanded a bit more. But it was really fun having no arms and just imagining myself slamming my head into a salad to mash it up! Well Done!
Gnarly! It would have been nice if the game sped up in the later levels- it was quite easy to reach the end, and levels started to drag a little when there were no orders to take.
The action curve was a bit all over the place. There were moments where a ton of things were happening, and others where I was just waiting around. That may be what it's like working in a restaurant, but as a game it's not as fun. ;)
I'd recommend adding a few extra non-limb options, and make the frequency of orders just a little bit more. Additionally making the money more prominent would be good as well. On the whole, a really good job ya'll!