Stargem is an action platformer where you get bullets by getting hit by other bullets. Collect as many blue gems as possible!
How to play
This game is only available on 64 bit Windows. Download the zip file in the links below, extract, and play!
Screenshots
Info
Made using C++/OpenGL/OpenAL with GLFW. The source code is available at the links below.
This was my very first game jam, so I didn't really know what to expect and how I should do things. In the end, I am quite happy with the result, even though I would have liked to polish the game some more. Especially the UI elements, which I made during the last ~1 hour, could use some (a lot of) polishing.
Also, some more balancing time could have been nice. The game is on the difficult side. Also, getting the exploding bullets is a bit to hard to actually be useful.
Post-deadline changes:
- Very small UI bugfix - This description text - Added some missing DLLs
Same here, I also get an error when I try to run the game: "The code execution cannot proceed because libgcc_s_seh-1.dll was not found. Reinstalling the program may fix this problem." (+ same for libwinpthread-1.dll)
Nice music. Game was quite hard though. Couldn't ever get exploding bullets and every time I play there is only one blue gem (the healing one). Just needs some gameplay balancing and levels then its a pretty fun game. Also, well done on using C++. I know its not always easy to use for game jams.
Very hard ! I managed to get 2 blue gems after about 10 Attempts. Audio did not work on my PC (I only knew there was music by reading others comments). Even if the graphics are simple, I like the atmosphere it gives to the game. Very nice job.
This game is very hard, dind't manage to collect more than 2 blue dots... I had fun playing though. I tried not to die to ear the music, I love it thanks for this game !
Very interesting concept. Could be the base for a cool game I think. What you cold improve:
* Reduce the red spawn points and spawn rate to a minimum and gradually introduce more. * Show an indicator to the next blue item. * I think the game would be more interesting with more ammo. * Add items to defend yourself? Shields? Temporary invincibility?
Hey, my sound is not working. I listened to your background music anyway, by opening it separately, but it does not play for me in-game.
Your game is very hard, my highscore is 3 :-)
The mechanics are easy to understand and the controls are intuitive if you have ever played a game before. I also like that you have a simple control scheme in the title screen. This made your game easy to play. Still I feel the difficulty is way too high. It stopped being fun for me pretty quickly, I think there could be multiple levels with a difficulty curve. I know that LD does not offer much time so I assume you had other things to do :-)
In general, I like the game. It's very hard but the concept is very well executed.