THE STEEP PRICE PAID IN UNSPECIFIED LOCATION, GREY DALE, #017
To shine a guiding light for the stray sheep is the shepherd's duty. To fight off the prowling wolf, to enter the predator's den, and to risk all that's precious... is it?
Use WASD to move / Use Mouse to select options / Use Space to advance dialogue
a post liminal story by
Bruno Poli, Klos Cunha and Tiago Rech
The Priest by Zappia
Sounds in this game were produced by JordanWoodland, memz, m1a2t3z4, animationisaac, gadiraz, iampagan, kingsrow, tristan-lohengrin, iamazerrad, skjor1, joedeshon, ppfpower87, doty21, kristinhamby, HowardV, ericssoundschmiede, MONOSFERA, torror, audeption, bonnyorbit, stereobrother, cloe-king, mycompasstv, hunter4708, tsbertalan, gilps, and soundsforhim, shared under a Creative Commons 0 License. https://freesound.org/people/memz/sounds/325142/
Wow, I have no words. Probably one of the best atmospheric games that I' ve seen in Ludum Dare. The sound treatment is brilliant and the storytelling is pretty good. Well done.
You've done a great job on creating the atmosphere and building up the suspense. And the convoluted story managed to catch my interest, so I've played multiple times, trying different things in an attempt to figure out the plot. Unfortunately, I still don't fully get it, but the experience was chill and suspenseful, so I'm happy about it :slight_smile:
I have a minor complaint though. At first, it was really hard to figure out who was talking in the first scene, and who I am playing as. The fact that I was choosing the lines for the character in the shadow (and not for the main character) made me really confused on who I am playing as. Maybe putting priest's lines above his head would help? Or maybe you can record some muffled sounds as voice lines, and play them accordingly.
Other than that I really enjoyed the experience. You've managed to make a great horror game.
Interesting take on the theme, perhaps this game has the most tension out of all other games I've tried. I don't think I figured out the entire story just now, but it was certainly really intriguing. Just like Annie, my only complaint is about whose lines do I actually choose, although at this point I am not entirely clear whether we are talking about separate characters, so this confusion might have been intentional. Nevertheless, it made the intro a bit confusing. The atmosphere was quite great and nature of the gameplay was enough to make it feel engaging. Overall, well done, this game is really unique!
Comments19
Probably one of the best atmospheric games that I' ve seen in Ludum Dare. The sound treatment is brilliant and the storytelling is pretty good.
Well done.
The graphics are beautifully done
I have a minor complaint though. At first, it was really hard to figure out who was talking in the first scene, and who I am playing as. The fact that I was choosing the lines for the character in the shadow (and not for the main character) made me really confused on who I am playing as. Maybe putting priest's lines above his head would help? Or maybe you can record some muffled sounds as voice lines, and play them accordingly.
Other than that I really enjoyed the experience. You've managed to make a great horror game.
-m
Perhaps some more challenge in the gameplay? Maybe finding the clickables yourself rather than having them pointed out to you?
Really cool though had a great time.
The art design and the sounds atmosphere make the game very immersive.
Great experience.