The Trials of Marzbān

Overall★★★★★★★★★★3.19
Fun★★★★★★★★★★2.71
Innovation★★★★★★★★★★2.79
Theme★★★★★★★★★★3.27
Audio★★★★★★★★★★3.54
Mood★★★★★★★★★★3.88
The Trials of Marzbān is a first person puzzle game where the player must complete a series of objectives in a specific order to succeed. Each trial takes a sense away once it is complete - You pay fragments of your life in order to complete the objectives. You may need to replay several times in order to get the ‘right’ ending.

*Warning! As is the case with pretty much all entrants, I ran out of time, so there are probably quite a few bugs. Hopefully there aren't any that are game breaking*

Hope you enjoy it!

Controls: WASD to move and F to interact.

Made in about a day by http://www.twitter.com/ryanjavanshir.

Art: 3D models and some SFX obtained from the Unity Asset Store.
Writing: Madeleine Heal.
Music: Matt Javanshir

*Accidentally included Audio score, so don't vote for that!*

Comments12

Merdek30 Apr 2019, 19:03
I felt the atmosphere of the desert. But, you show too much text and not on time.
RAFFE
RAFFE30 Apr 2019, 21:16
Nice, deep story. The art obviously make it better even though it isn't made by you, I still think it was worth it. Mood on this was really nice. I think you could have added a sprint button though XD!
Zesix
Zesix1 May 2019, 03:56
Pros:
- Story
- Assets, though graphics implementation felt like it could use more work.

Cons:
- Clunky movement. Not being able to jump or even slope handling meant that I got stuck moving forward every time I hit a rock, and for this reason I did not finish the game.
- I really felt like I should be able to click to see the next part of the story instead of waiting the fixed timeframe. With so much story involved, it starts to feel tedious and reading breaks immersion.
Malarpuppet1 May 2019, 06:47
I liked the tone and pacing of what I saw but overall felt a bit lost and unsure of what I was meant to be doing asides from moving forward. I think the lighting may have been a bit too heavy? the shadows were incredibly dark and made it hard to see where I was moving. Maybe spend a bit more time on the collision? It was a very annoying everytime I got stuck on a bit of rock.
Audio was really nice and I liked the visuals.
mamoniem
mamoniem1 May 2019, 10:08
Oh man, i'm good with the game, but why many games this time near 1/2 GB in size !!!
PixScope
PixScope1 May 2019, 20:54
Wow ! It's wonderful !
Sondrian2 May 2019, 00:11
I got near the fire and suddenly I was in hell. After everything changed the game never went back to normal. Great atmosphere though, just kind of bone-chilling.
tiffi2 May 2019, 00:20
Well I think it's not my type of game. Sad that the graphics and sfx wasn't done by you! Bet others like this more than me^^
Homero2 May 2019, 02:07
Beautiful music
TaqoShaq
TaqoShaq2 May 2019, 02:13
I had the same problem as Sondrian before me, that fire puzzle didn't switch off, and couldn't quite figure out how to move on! Tough without much feedback. That being said though, really nice atmosphere in the opening sequence!

Additionally, the fit with the theme was real nice!
hwaet
hwaet2 May 2019, 02:49
I couldn't read the tree text fast enough so I'm not sure if I did it right, but interacting with the tree didn't seem to turn off hell mode for me. But it was otherwise great and creepy.
MrsTari
MrsTari2 May 2019, 16:44
missing the jump, stucking a little bit. the graphic looks nice but i can walk through stones? i think that can be easy fixed. sometime i have little black flicker square but in all, its a nice game :hearts:

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