"The Vampire's Prisoner" is a top-down escape game inspired by "Escapists". You are stuck in the dungeon of a Vampire that comes back every Midnight to get some blood - and you are his only source. So try to stay hydrated to get the blood-regeneration running.
Instructions: - Movement: WASD / Arrow-Keys / Left Stick on Gamepads - Interact: Space / A-Button on Gamepads
- You are regenerating life if you have Water - You can regenerate life by sleeping, but that skips time by 3 hours - At 12 o'clock the vampire comes to the dungeon and takes half the life from the bloodbank. If there isn't enough, you die
I love the escapists so naturally I loved this game. The art for this game WAS TOP TIER. Props for that, and the gameplay felt smooth. The player glided across the ground, objectives were clear. This is a great game all in all! Amazing work!
I don't get it. Is there actually a way to escape the dungeon? I opened a door, got an item, there is a door like the other that must have some mechanism... Does it have something to do with torches ? Help! I'm stuck!
From the mood to the execution i loved playing this game ! The only thing that bothers me is that i did'nt understand what to do once you've got the "bag?" on the chair ? I tried for like twenty minutes to escape... Didn't make it ! Fun game though ! Cheers !
Nice art, and I liked the idea of feeding the vampire to keep it at bay. I also found it clever that you would walk slower when low on life. Nice spritework!
Unfortunately, I also got stuck after getting the bag on the throne. I couldn't find any other interactable objects, except for one which drained my water and the torches. Maybe a few more hints?
I pushed the switch and collected the "bag", but I couldn't find any use for it, any way to interact with the chest in the top-left, or any point to the torches (I turned them all off).
The need to refill the health thing and collect water didn't seem to add much to the game, but it wasn't too hard. It would have been nice if there was an animation to let me know when blood is collected. Moving more slowly when low on blood was not fun.
Nice graphics. Really would have enjoyed some SFX. The chests and weapon racks seemed non-interactive. If there's a trick to them, it's not evident to me. I got the back but didn't know what to do after that.
The art is crisp and suiting.