I like the idea of this game. I had quite a bit of fun playing it. Maybe it was just me, but the robot felt a bit slow. Also I spent a good minute trying to kill that first turret :smile: maybe next time it would be a good idea to make the sprite reflect its behaviour (Honestly not sure how I would do that in this case though, but it's just a tip. It did not take away from the experience).
I like the concept here, bu the execution lacks depth, and is too difficult. It would have been nice, if the gun actually destroyed or disabled turrets so we could plan ahead. As it is now, it's just running past them.
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