
0-Skies : A Minute's Adventure
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Title: 0-Skies
Based on the Theme: Start with nothing [LD45]
1 minute of sheer joy.
_(title meaning/reason/message delivery: a protagonist starts from 0 and flies off to the skies)_
Objective:
Assemble your Plane whilst en route runway to fly and aim for the finishing checkpoint!
How to Access?
*Windows EXE Downloadable:* https://www.dropbox.com/s/of45v40ukitb5li/0-Skies.zip?dl=0
*For people skeptical about downloads, I've deployed WebGL and published on itch.io so they can play via this link:* https://karanveer.itch.io/0-skies
Game Created for resolution: 1920x1080
Assets:
*All Assets are created by me from scratch, except the modular "road tile prefabs" & and the final "landing spot" that's mid air, by Kenney Assets(https://kenney.nl/assets/3d-road-tiles && https://www.kenney.nl/assets/space-kit).. I started falling a bit behind schedule, i used it minimally though: 3-5 prefabs and repeated them to create track, and one asset from spacekit, that's all. Rest is all me, even for the sound i used my scooter and phone to record.*
BTS Experience:
*This is my first LD participation.
Started off to finish in Compo, but extended to Jam.
Tried to make a minimal game play duration but with slight intensity, keeping it easy and simpler than complicating and achieving boredom sooner than expected. This was the result.*
Looking forward to critiques, if any. Hope to learn more, and do more.
_It was a good experience for me overall, despite the end product._
2 hours and 16 minutes still remaining but I've had a good time past 3 days.
Based on the Theme: Start with nothing [LD45]
1 minute of sheer joy.
_(title meaning/reason/message delivery: a protagonist starts from 0 and flies off to the skies)_
Objective:
Assemble your Plane whilst en route runway to fly and aim for the finishing checkpoint!
How to Access?
*Windows EXE Downloadable:* https://www.dropbox.com/s/of45v40ukitb5li/0-Skies.zip?dl=0
*For people skeptical about downloads, I've deployed WebGL and published on itch.io so they can play via this link:* https://karanveer.itch.io/0-skies
Game Created for resolution: 1920x1080
Assets:
*All Assets are created by me from scratch, except the modular "road tile prefabs" & and the final "landing spot" that's mid air, by Kenney Assets(https://kenney.nl/assets/3d-road-tiles && https://www.kenney.nl/assets/space-kit).. I started falling a bit behind schedule, i used it minimally though: 3-5 prefabs and repeated them to create track, and one asset from spacekit, that's all. Rest is all me, even for the sound i used my scooter and phone to record.*
BTS Experience:
*This is my first LD participation.
Started off to finish in Compo, but extended to Jam.
Tried to make a minimal game play duration but with slight intensity, keeping it easy and simpler than complicating and achieving boredom sooner than expected. This was the result.*
Looking forward to critiques, if any. Hope to learn more, and do more.
_It was a good experience for me overall, despite the end product._
2 hours and 16 minutes still remaining but I've had a good time past 3 days.