
A Dream Of Life
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Life flashes before your eyes...
Left-click to select/pick up items, and right-click to drop them.
Find & left-click the pictures/signs to progress.
(the signs in the white dream scene of the original version of the game are a bit tricky to find, but we ran out of time to polish this level)
A game by:
Chris Rhodes,
Daniel Lush,
Luke Dicken - Jones,
Oliver Fayers,
William Loveridge-Rushforth
Change log for post-jam version:
* Player can no longer fly using the basketball
* Added colliders to room ceiling to stop player being able to exit the room using the mirror
* Reduced required number of successful basketball throws
* Reduced number of signs in boneyard level
* Improved basketball sounds
* Player can no longer fish when not holding the fishing rod
* Slightly re-positioned table in the room
* Added colliders to some objects in the final level
* Made basketball easier to pick up
* Fixed glitch where mirror would be flashing white
* Improved room window
* Fixed a bug where door would lead to a small empty room, trapping the player
* Made fishing rod easier to pick up
* Player & fish no longer collide with surface of pool water
* Pool now has a collider
* Improved the spinning of the clock hands in the final level
Left-click to select/pick up items, and right-click to drop them.
Find & left-click the pictures/signs to progress.
(the signs in the white dream scene of the original version of the game are a bit tricky to find, but we ran out of time to polish this level)
A game by:
Chris Rhodes,
Daniel Lush,
Luke Dicken - Jones,
Oliver Fayers,
William Loveridge-Rushforth
Change log for post-jam version:
* Player can no longer fly using the basketball
* Added colliders to room ceiling to stop player being able to exit the room using the mirror
* Reduced required number of successful basketball throws
* Reduced number of signs in boneyard level
* Improved basketball sounds
* Player can no longer fish when not holding the fishing rod
* Slightly re-positioned table in the room
* Added colliders to some objects in the final level
* Made basketball easier to pick up
* Fixed glitch where mirror would be flashing white
* Improved room window
* Fixed a bug where door would lead to a small empty room, trapping the player
* Made fishing rod easier to pick up
* Player & fish no longer collide with surface of pool water
* Pool now has a collider
* Improved the spinning of the clock hands in the final level