Agnus - Balls of Steel

by fabrito
Overall★★★★★★★★★★2.95
Fun★★★★★★★★★★3.16
Innovation★★★★★★★★★★3.09
Theme★★★★★★★★★★2.19
Graphics★★★★★★★★★★2.19
Audio★★★★★★★★★★2.17
Humor★★★★★★★★★★2.44
Mood★★★★★★★★★★2.44
Challenge the gravity and don't drop the ball! Start with nothing and find out what each level holds for you while playing and prove whether you have balls of steel! ... or not...

screenshot

Comments18

AppoxGames
AppoxGames7 Oct 2019, 03:25
Interesting concept! I think the first challange was great and could perhaps been extended more. Like juggle more balls or something like that :D Well done.
Beefbone
Beefbone7 Oct 2019, 23:41
Kinda funky, my balls went flying. Not sure how this game is related to the theme tho.
neonlare8 Oct 2019, 00:22
I couldn't click the ball after a certain size, no matter how slow or fast it went. I'd like to see more of the game and what it does with the theme, I believe the idea's to start with no gimicks (nothing) and they ramp up as you go through it?
tequilatom8 Oct 2019, 01:32
It gave me a real WarioWare Vibe, I liked it
Doug Graham
Doug Graham8 Oct 2019, 01:43
Fun little game, Portal was the most challenging cause there seems like there is a gap between the boundarys. Now you see me was a little long, compared to the others. Had fun though. Great entry!
Noshiz8 Oct 2019, 01:44
Interesting idea and I liked the fact you were trying to offer something new each level. The sound of some of them was a bit too loud but the gameplay itself was fun. Nice job.
bolsi8 Oct 2019, 14:25
Hi, @noshiz thanks for the feedback on the sound ... The sounds indeed ended up with uneven levels =\ But nice to know you find it fun!
bolsi8 Oct 2019, 14:28
Hi, @doug-graham I never thought about the 'gap' on portal level, but there is a gap about the size of the ball in each side. But if it made the game a bit more interesting or harder, let's call it a feature xD Thanks for the feedback
bolsi8 Oct 2019, 14:31
Hi, @beefbone the ideia (not necessarily a great one xD) was the unknown of the goal of each level leading to 'start with nothing' .. again, not necessarily a great ideia, but that was our line of thought
bolsi8 Oct 2019, 14:33
@marcel-oyuela-bonzani thanks! we had even more levels, like the 'upside down world', but couldn't finish it on time.
bolsi8 Oct 2019, 14:35
Hi, @neonlare it was a bit of what you described ... the ideia was the unknown of the goal of each level leading to ‘start with nothing’
GuitarBro
GuitarBro8 Oct 2019, 23:24
Nice little game you've got there. I was a bit confused about the goal initially... nothing said the ball couldn't go off the bottom of the screen of you'd lose (unless I missed that), but once I figured that out, the rest was pretty easy. Not knowing what was coming next kept me on my toes, though I would have preferred a bit more consistency in how many times you needed to accomplish a task to progress (sometimes it was 5, sometimes 10). Some background music would have also been nice, but I'm guessing you guys just ran out of time for that. Such is the nature of jams. :slight_smile:
bolsi9 Oct 2019, 02:46
Hello @guitarbro you guessed it right .. We couldn't finish all we planned on time, and the background song was one of those things. About the consistency of the goals I agree it could be a bit more clear. But glad you enjoyed overall!
Savvy Community
Savvy Community9 Oct 2019, 10:01
Really simple concept but a lot of fun and ideas, good job!! :)
Daitse11 Oct 2019, 21:28
I must admit, the title got me here xD Game is simple but well thought, several good ideas and a bit of challenge on some levels. A background and some music would have been nice but time is unforgiving xD Nice entry :)
Tero Pulkkinen
Tero Pulkkinen15 Oct 2019, 20:18
this is actually pretty fun game. The mechanics is simple but working. Got as far as 7th section, and that turned out to be too difficult for me.

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