Alchemicraft is a mini survival game. Hunt, craft, and explore an island with strange materials and quirky creatures!
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CONTROLS: - Tab: Open Inventory - Z: Attack - X: Pick up items - C: Cancel/Exit Inventory
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The game is completeable but it's not exactly balanced correctly. Here's a few tips if you get stuck:
- Recipes are discovered when you find new materials. Try hitting everything! - Hay is used for a bunch of recipes but only comes from bushes. - Rabbits are tricky to catch but you can trap them on corners and objects.
Sorry about all the wonky stuff! We hope you have fun with it!
P.S. Here's a list of bugs fixed after the jam:
- Fixed some recipes being impossible to craft due to lack of item drops - Corectly place Snail enemies - Fix sounds not playing on mega hitbox - Correctly name some incorrectly-named recipes - Correctly animate the player sprite when it gets hit - Fix UI incorrectly sizing on different resolutions - Fix equipment displays updating the wrong image/text - Fix hitboxes only hitting one object - Fix final sword sometimes destroying the game performance - Close gap in the island border
I really liked the setting of the game. It was nice seeing my player progress to the point of "escaping" the island! Overall movement felt nice, the sounds fitted the game and it had fun gameplay! :D
I thought it was over with the "Really Long Sword", as it felt really powerful, but then I discovered the other part of the island and finally finished the game! It is a charming survival/crafting game similar to Don't Starve. I really dig the 1-bit graphics and retro sound effects :) The controls were a bit confusing at first, I also didn't know the names of the items right away as they are only shown in the recipes, but not in the inventory. Exploring the island and finding new crafting materials was a nice experience!
Very impressive entry. The only two things that I missed where descriptions of the items I picked and lack of musing (that sea sound gets annoying pretty fast). Over all amazing work guys!
Really impressive work. Very large feeling game for how little time you had. Great art, great gameplay, great job! Thanks for bringing it by the stream!
Cool! Rarely see a game of this type on LD)) Of the shortcomings is not very convenient control (for me), and it is advisable to add a description of objects (their name).I would like to play the full version of this game if you are going to develop this project in the future!
Love the simplicity in the art style! Good art direction :-) As mentioned above, a lot of content created in such a short amount of time :-) Keep it up
Noooo, I was really enjoying playing and then the inventory opened and wouldn't close! Now I've lost my awesome progress =(
I really loved the game, but it was a bit hard to pick up at first, since you only hold two items and must have two specific items to craft a bigger bag, making it hard to figure out from the get go. The world was also instantly open, so I had no clue what I was meant to be doing. Once I got bag upgrades though, things started getting really cool! :heart:
I absolutely loved the aesthetic, the 8-bit sound effects and the simple yet *super* effective pixel art were very charming. My only regret is that I tried to pet a little bunny but killed it instead :(
This is amazing! I'm a sucker for the black/white pixel art aesthetic and this game makes great use of it. You fit an amazing amount of content in. Lots to collect and craft and the island is fun to explore. The sound effects are simple but suit the art. I think the water sound should be turned down though. It would also be nice if the names of items were displayed in your inventory when they're selected. This is the best game I played so far this jam - excellent job! Also - any chance you could provide a standalone build to download?
Graphics were really nice, and the atmosphere was great! I think starting the player off with a tiny bag was kind of unnecessarily harsh. I get that it kind of forced a progression, but it caused me to navigate the inventory system a lot, which isn't really where I wanted to spend my time in the game.
Comments21
It was nice seeing my player progress to the point of "escaping" the island!
Overall movement felt nice, the sounds fitted the game and it had fun gameplay! :D
It is a charming survival/crafting game similar to Don't Starve. I really dig the 1-bit graphics and retro sound effects :) The controls were a bit confusing at first, I also didn't know the names of the items right away as they are only shown in the recipes, but not in the inventory. Exploring the island and finding new crafting materials was a nice experience!
Thank you for making this game. I enjoyed it!
I really loved the game, but it was a bit hard to pick up at first, since you only hold two items and must have two specific items to craft a bigger bag, making it hard to figure out from the get go. The world was also instantly open, so I had no clue what I was meant to be doing. Once I got bag upgrades though, things started getting really cool! :heart:
*please implement saving*
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/494941349?t=9h10m50s
Hope you got some valuable feedback on your game and looking forward to seeing you next LD jam if I dont catch you before then! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin