Solid submission, although it got a bit frustrating having to restart completely each time. Main mechanic of picking up spell pages was nice, and the art and music was good as well.
I see that a lot of people are talking about checkpoints, and i totally agree. The game start to get a little bit annoying when i die all the time, and start all over again. Maybe the spells should be more distanced from each other, and the games save a checkpoint for each new spell you get. This way there would be more time to learn about each spell in a nice and calm pace, and it wouldn't be frustrating to start all over again.
Man I really enjoyed this! Similar sort of mechanic to the game my team did, I loved collecting the spells and the falling animation made me laugh. :) I think its beating a dead horse a bit, but checkpoints would be a very nice feature to have. I could easily see this expanded into a full fledged platformer RPG! You should all be proud of this, great work!
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