Going meta with the theme and the fact that I struggled to find any idea that suits me : so I went with the blank page syndrome. You start from nothing, a blank page. And you have to fill it. Till the end. You will fight anxiety represented by those creatures that slow you down. But you will make it to the end. Cause we have to go to the end in Ludum Dare :)
Initially I wanted to use public domain poems ( and used time to do my research for that )... but I ( lately ) realised that may be against the rule of Compo… So I went head-on to wrote some poetry of my own, hope you'll like it :)
All in all, it feels like I set my goal to low. Next LD I will have to go on with more ambitious ideas instead of scratching them because “I won’t manage to finish them”. Give it a try dammit !
This was a cool game that fit the theme nicely, I feel like the player/writing ball was a bit too fast and was hard to control, and I don't think the anxiety balls did anything but otherwise I think this was a fun little game :)
I agree with the others that the ball was difficult to steer! But other than that, nice little game, with relaxing background music and a nice interpretation of the theme.
Thanks to all that have already tested my game :) I totally agree with the difficulty of the control. I could try to justify by saying it's to represent that it is hard to control inspiration flow... But clearly I just struggle with those control as it was my first 3D game with some physics. Next one will be better :)
Hmm interested, but unfortunately all I had was a blank black screen. I couldn't see anything at all, not sure if that's the idea or if there was an issue on my part. I'll try it again later on my home computer. :smile:
this was funn, movement was a bit draggy but i guess its intended to make it last longer. Really nice audio & visuals and a novel idea! what else could we ask for...
I like your idea for how to use the theme. In addition to the weird movement, it felt like the hitboxes were not accurate to the particle effects. Sometimes I would pass through a particle and it wouldn't reveal a word.
@bcvery1 You controls the movement with the arrows
@move127 Particles on word are a last minute addition, because I realised on final tests that players won't know where to search for words. And in the "last minute addition process" I didn't think to adapt them to the hitboxes, which would have been the good idea, sorry for that !
I have no idea what is going on. Am I controlling that pale yellow thing over a white background? I can't see anything unfortunately. Things are happening and I can't make sense of them :(
Interesting take on the theme. I liked the mechanic, but I had some issues with the controls and the inspiration detection. It was hard to tell where exactly to move from the particles alone.
It was also way easier if you just went slowly, which I guess could also be interpreted as some meta commentary... "just take it easy and inspiration will eventually come" :grinning:
@marchmain : when you are touched by anxity ( black blobs ) you lost your inspiration for a few seconds ( you can't reveal words during 2s after the touch). The ball light blink (too slightly) in red during this time
I thought this was a very clever idea, but the slightly tough control and lack of explanation of what to try to do and what to avoid was a little bit difficult. I liked the representations of anxiety, and the poem was very cute, but I think it could use a bit more time on the idea side and in the implementation to be great. Overall, Nice job though!
Awesome use of the theme. I had a lot of trouble with how vague it was as well... :) I feel like the camera should center around the player, because it was too difficult for me to avoid enemies above me, but overall, a nice and enjoyable mini-game. Good poem!
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@move127 Particles on word are a last minute addition, because I realised on final tests that players won't know where to search for words. And in the "last minute addition process" I didn't think to adapt them to the hitboxes, which would have been the good idea, sorry for that !
Thanks all for your feedbacks !
It was also way easier if you just went slowly, which I guess could also be interpreted as some meta commentary... "just take it easy and inspiration will eventually come" :grinning:
Nice entry!