In a world of nothing, you have a power that's truly something.
Not everyone's a fan.
CONTROLS: - Click to begin game. - WASD to MOVE. - F/Left Mouse to Use POWER. - Spacebar/Right Mouse to REPEL. - Escape to close game.
TIPS: - This world of nothing does not take kindly to change. Your POWER will be used against you. - DISRUPTIONS must first be REPELLED before your POWER can be used on them.
Music/SFX sounds much better on the standalone versions.
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I played for about 10 minutes so here's my impression : - At first I was like "Wtf ? My right click power doesn't do anything" - But then after only right clicking I noticed it pushed away "Unrevealed" blocks + hurting enemies. So I was like "Ok this is cool, but what's the goal ?" - Then after some times, there was too much enemies and I felt really oppressed XD
So overall, I like the evolution of the feelings given by this game. At first we feel alone and then we would love to be alone again at the end :D
I played this game for like solid 5 minutes. Idea is unique it made me felt like i am the creator of some kind of small world. Enemies were fun. Graphics were minimalist and cool looking. Music was nice also! It is solid entry!
Reveal mechanic is really interesting, but I couldn't find anything to do other than repel and freeze enemies, there wasn't a clear goal to me. I loved the little artworks on all the blocks though and I spent some time going through them and revealing all the artwork!
Fun! The simple art style combined with the reveal power was really satisfying. Felt like it took too long for the disruptions to start appearing, but once they did it got interesting.
At the beginning I was like euuuu ok I don't know what I'm doing but after 5 minutes there was so much ennemies that it became a survival game x). Good sound and nice graphics good job ^^
Well, I've played it for a small bit, controls work perfectly and audio was really nice. Graphics are cool too, but I don't really get what we, as players, are supposed to do. Just revealing entities, repelling the aggresive ones and converting them ad infinitum? It's cool, but kinda repetitive. Maybe with some objective or sense of progression it would do better. Anyway, for a Jam game is really nice, so keep up the good work! :dog:
The mood is really nicely done ! It starts calm and cool, and slowly becomes... creepier and creepier. You feel overpowerd at first, then you progressively feel weaker and weaker... it's really cool !
First time through, I was running around, didn't see any enemies, but I assume I ran into one and the game restarted. Second time, I assume I beat it, and it faded to black and that was it. I would have like some amount of feedback/goals. Some mystery is a plus, too much mystery can be confusing and/or frustrating.
Overall, I liked the visuals and the mood, and the push/reveal mechanic was neat. Good entry!
What an unbelievable take! I really enjoyed the entire idea of your creation turning against you. The lighting effects were absolutely stunning as well. Amazing entry!!
Comments21
- At first I was like "Wtf ? My right click power doesn't do anything"
- But then after only right clicking I noticed it pushed away "Unrevealed" blocks + hurting enemies. So I was like "Ok this is cool, but what's the goal ?"
- Then after some times, there was too much enemies and I felt really oppressed XD
So overall, I like the evolution of the feelings given by this game. At first we feel alone and then we would love to be alone again at the end :D
Good job overall !
It is solid entry!
Overall, I liked the visuals and the mood, and the push/reveal mechanic was neat. Good entry!