Bodyville

by kr0s
Overall★★★★★★★★★★3.36
Fun★★★★★★★★★★2.89
Innovation★★★★★★★★★★3.28
Theme★★★★★★★★★★3.02
Graphics★★★★★★★★★★3.70
Mood★★★★★★★★★★3.24
In this game, you play as your immune system. You start with one macrophage (a creepy pink fella), and one lymphocyte (a blue star-like fella) that can't make any antibodies yet. You have to control the macrophages so they can eat the invaders (green creepy things), and move the lymphocytes so that they make antibodies near the invadors' paths.

The point of the game is to defend the cell structures from the invaders. If all cell structures are destroyed, the game is lost. There are waves of enemies; once you survive them all, you win the game. Each wave activates a spawn point in a different tunnel (a total of 4), so make sure to spread your macrophages and lymphocytes across the map.

Macrophages and lymphocytes can divide. Macrophages divide when they eat 10 invaders. Lymphocytes divide once, about a minute after creation. You can control every cell that has been divided.

When you start the game, the lymphocytes can't produce antibodies. You have two choices: either move the lymphocyte so that it gets hit by an invader, or use a macrophage to eat an invader, and then share the genetic information with a lymphocyte. You can also move the lymphocyte so that it shares the genes with another lymphocyte.

Antibodies slow down the invaders upon collision.
When any cell gets hit by an invader, it loses health. Macrophages gain health when they eat an invader.

Controls:
- Original version: Left click to select a unit, left click to set a target. Post-Jam version: Click on a macrophage or a lymphocyte, then right click on a target. CTRL+click to select multiple units.

- Macrophages can go to a point on the floor, or they can chase invaders or lymphocytes.

- Lymphocytes can go to a point on the floor.

- Esc for main menu.

- WASD or move mouse to screen edges to move camera.

- QE or mouse wheel to move camera up/down.

That's pretty much it. I had plans for invaders to mutate, but I ran out of time.

Sometimes the invaders can get stuck in the cells. You can use the macrophages to eat them.

There are two versions available in the download: the original LD45 submission, and the one that introduces some changes to the game, as per this post: https://ldjam.com/events/ludum-dare/45/bodyville/a-big-update.

Tags: #casual
Genres: educational

Comments20

Adam Gaskins
Adam Gaskins8 Oct 2019, 01:52
Really fun concept! I like how it was like a mix between RTS and tower defense kinda, but very unique.

My main problem was that it was just really difficult to understand what was going on. I also didn't realize that there was a second spawn point until it was too late!

But I would love to see this expanded upon and polished with more than just a weekend's time!
dry-squid
dry-squid8 Oct 2019, 02:06
Cool game! This had a good rts perspective. I wish it moved slightly faster and had double the units, but what you put together was super solid. good work!
Prasolova Masha8 Oct 2019, 02:40
Great concept and graphics! I've encountered some minors problem with units navigation
Tory
Tory8 Oct 2019, 09:27
Excellent graphic design, nice music, but the gameplay is understandable only after a thoughtful study of the documentation. The theme of tower defense is not new, but the execution and environment of the project.
vincentvincent8 Oct 2019, 13:24
Really nice graphic and music! The idea is so good with the theme of this jam. Nice one!
CaptainDreamcast
CaptainDreamcast8 Oct 2019, 20:38
Ultimate pro gamer strat: guarding one cell structure while leaving the rest of the body to die. All that's left is one of my kidneys, but sweet victory is mine!
Very smart take on the theme, cell division goes pretty well with it. The game design is solid as well, it took me a few tries to get going, but after that it went pretty swimmingly. Well-crafted atmosphere with the particle effects flying around and the music. All in all a great package, well done!
Siarhei Pilat
Siarhei Pilat9 Oct 2019, 11:37
Great idea and nice looking, but the gameplay is so-so. 4 directions of enemy attacks, but not enough camera speed. Camera moves in 4 horizontal directions instead of 8 (this is just infuriating). Selecting units is pain in the ass, selection drops each time your press to move. Enemy moves almost as fast as your defender cells. I can see potential, but execution level is not there yet. Cheers!
Team-on
Team-on9 Oct 2019, 20:12
So big description. Skip it -> fail cuz dont know how to play -> read it)
So second time I deal with it!

Little lose on theme, but unique RTS game
kr0s
kr0sauthor9 Oct 2019, 20:55
Thank you all for the feedback. It was very helpful. I'll make some improvements this weekend to address some issues, and I'm planning to add an in-game tutorial, since it's desperately needed.
alphapolygon10 Oct 2019, 06:35
nice graphics and pretty solid gameplay
Fammy
Fammy10 Oct 2019, 08:42
This is really innovant ! I love the gameplay. Good job :)
Ausstein
Ausstein10 Oct 2019, 13:39
@siarhei-pilat summs up the problems with this game quite good
other than that the Graphics are lovely :)
Coldsanwdich189
Coldsanwdich18911 Oct 2019, 13:54
nice game but a little too slow for the movement
Paulius11 Oct 2019, 21:14
it looks amazing, I hope to see more of your work in the future
sorlok
sorlok12 Oct 2019, 02:21
The content you had was pretty good! I liked the DNA sharing idea, and the game controlled fine. Would like to see more!
wataru12 Oct 2019, 02:34
Great game play with cool science. Enjoyed this tower-dense-type game!
ynneblack
ynneblack13 Oct 2019, 19:59
I ran into this issue:

I played it on Windows!

Overall though, I love that you made an action-filled game that's also educational. :) There is never enough of these!
kr0s
kr0sauthor13 Oct 2019, 20:12
@ynneblack That's weird. I guess I'll have to investigate this issue to see what's causing it.
asfdfdfd17 Oct 2019, 18:59
They do not want to listen my orders. Am i a joke for them?

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