
Cascade
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Having fallen into the cascade interstice without a weapon, the beasts within must be faced and a weapon must be acquired.
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Keyboard Controls:
Space - Confirm
Esc - Cancel
WASD - Move
Move Mouse - Aim
Right Mouse - Dodge
Left Mouse - Attack (Once a weapon is acquired)
P - Pause / View Password
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Gamepad Controls:
A - Confirm
B - Cancel
Left Analog Stick - Move
Right Analog Stick - Aim
LB / LT / L1 / L2 - Dodge
RB / RT / R1 / R2 - Attack (Once a weapon is acquired)
X - Pause / View Password
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Changelog:
10-7-2019, 4:55 pm:
- Fixed bug in which the main character would flicker when running
- Fixed bug where weapon would be kept upon death in eta, leading to premature soul spawns
- Fixed timer bug in which souls took too long to start dashing
- Fixed graphical bug when using password to delta wherein colors would transition to white during descent
10-7-2019, 7:41 pm:
- Reduced Volume
10-8-2019, 2:30 am:
- Fixed bug wherein game timer would start upon launch and not reset upon subsequent plays
10-8-2019, 6:23 pm:
- Fixed bug wherein aiming pointer would be visible before falling had completed
10-10-2019, 7:09 pm:
- Fixed bug wherein tip for pausing did not include DualShock input information
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Works in Google Chrome, Doesn't work in Microsoft Edge, Reported to not work in Safari, May or may not work in Firefox
//
Keyboard Controls:
Space - Confirm
Esc - Cancel
WASD - Move
Move Mouse - Aim
Right Mouse - Dodge
Left Mouse - Attack (Once a weapon is acquired)
P - Pause / View Password
//
Gamepad Controls:
A - Confirm
B - Cancel
Left Analog Stick - Move
Right Analog Stick - Aim
LB / LT / L1 / L2 - Dodge
RB / RT / R1 / R2 - Attack (Once a weapon is acquired)
X - Pause / View Password
//
//
Changelog:
10-7-2019, 4:55 pm:
- Fixed bug in which the main character would flicker when running
- Fixed bug where weapon would be kept upon death in eta, leading to premature soul spawns
- Fixed timer bug in which souls took too long to start dashing
- Fixed graphical bug when using password to delta wherein colors would transition to white during descent
10-7-2019, 7:41 pm:
- Reduced Volume
10-8-2019, 2:30 am:
- Fixed bug wherein game timer would start upon launch and not reset upon subsequent plays
10-8-2019, 6:23 pm:
- Fixed bug wherein aiming pointer would be visible before falling had completed
10-10-2019, 7:09 pm:
- Fixed bug wherein tip for pausing did not include DualShock input information
//
Works in Google Chrome, Doesn't work in Microsoft Edge, Reported to not work in Safari, May or may not work in Firefox