Cave

by team-on
Overall★★★★★★★★★★2.92
Fun★★★★★★★★★★2.54
Innovation★★★★★★★★★★2.48
Theme★★★★★★★★★★3.02
Graphics★★★★★★★★★★3.51
Humor★★★★★★★★★★2.24
Mood★★★★★★★★★★3.13
cover.png
Cave is survival game. Also it should be RPG with battle system like in DS(e.g. different movesets for weapons and rolls), but I havent time to code it.

Your are playing a dwarf who [insert some lore before publishing]...

4.png

Instructions (Download)

​Available in Windows, OSX, and Linux. If you encounter any problem, please leave a comment!

​Controls:

* WASD or LMB(Left Mouse Button) for moving​
* I to open inventory​
* 1-5 choose item in hotbar
* Mouse over item & click on it to pick up it. Dwarf will be automatically move to it.​
* Try to read How To Play

Fixes in post-jam version

* Fix Sprite Order bug
* Outline only for 1 object
* Spam with LMB no more broke animations
* Fix some edge cases for inventory drag
* Make inputs more responsivle
* Remove axe from hands on start
* Dont interact objects under UI
* Pick up items directly to hotbar
* Couple of bugs with outlined objects

Credits:

@team-on- Progrmmer

@long-as-python - Artist

@chelsea - Artist

NOTE: WebGL has a fatal crash due to lighting system. Sorry about that, currently working on a fix.

Please leave a comment with your feedback 😊

screenshot

Comments31

designernap
designernap8 Oct 2019, 11:00
Great mood! A bit fiddly to play but a great amount of depth for a jam! nice work!
Zephilinox9 Oct 2019, 19:12
This is pretty nice, and the artists did a great job on the graphics.
someone
someone9 Oct 2019, 19:25
I love the animation on the character. Too bad there I can't do anything with my inventory full of logs and rocks.
It would be good to use the mouse to select an item on the the quick bar, as everything else can be mouse controlled.
Also perhaps holding the mouse button to hit continually would be better. Too much clicking involved.
I like that you included a dev log with the credits.
Honey Pony
Honey Pony9 Oct 2019, 19:37
Reminds me a little bit of Runescape. Could be a good starting point for that kind of game.

Although I'm not exactly an expert artist, one thing I always recommend is to never ever combine multiple resolutions of pixel art. It almost always looks a little off. It might be acceptable when it's different between the game and the UI but aside from that I think it's generally a mistake.
shubart9 Oct 2019, 20:53
Despite the fact that you miss time, the visual aspect is cute. The "in shadow" effect works fine. Thank you for your game
ModdingMachine
ModdingMachine9 Oct 2019, 21:17
Cute little game, the graphics were nice. Good job with the inventory! Im still trying to figure out how to make one in unity, all I know is you should use a tilemap...
OnurY9 Oct 2019, 21:26
When webgl version fix, could you write me?
PIXAMENTORY
PIXAMENTORY9 Oct 2019, 22:38
cool idea!! keep improving graphics otherwise game is nice
Caesura9 Oct 2019, 22:53
The pixel art is great; I love the fire animations. It'd be nice to break things by either clicking once or click and hold.
MRUniverse
MRUniverse9 Oct 2019, 23:12
The art was pretty nice. I wasn't really sure what the objective was. Left click moving the character and camera was a little disorienting since it would move the frame of reference for any items you were attempting to interact with. The inventory and item interaction seemed functional, I'm not a fan of rapid clicking but the mentioned "rpg battle system" might be neat to see implemented to work with the other game mechanics.
Samuel Gendron10 Oct 2019, 02:47
the art and the feel was pretty nice!! But I was not sure what to do with my rock and my wood!
geist_191
geist_19110 Oct 2019, 07:43
I loved the art in this one :) Also the inventory system was quite nice and worked pretty well.
NavrcL
NavrcL10 Oct 2019, 12:21
Cute graphics
Redimension Games10 Oct 2019, 12:41
Good job with the inventory system and the general mechanics. I could not figure out what to do with my rocks and wood however.
Steffy
Steffy10 Oct 2019, 23:21
Lots of map available to run around in. The artwork is nice. Controls are easy to work with. Nicely done.
iojp10 Oct 2019, 23:26
Great job! I would like to see this developed more. I found the darkness where you exit the map. I do enjoy a little survival in the void.
Ltven0mI
Ltven0mI11 Oct 2019, 10:57
Very moody game and I really like the art style. Controls feel pretty good. Some particle effects could be nice when mining stone and chopping trees. Other than that great job on the submission!
Siarhei Pilat
Siarhei Pilat11 Oct 2019, 15:43
Interesting, but too overscoped for ludum dare, therefore lots of missing pieces of the puzzle. Great start, though.
Asimov14 Oct 2019, 14:52
a button to collect would have been perfect, but as it is, it is still fun to play :)
PIXAMENTORY
PIXAMENTORY14 Oct 2019, 16:53
“Impressive game, Very cool concepts. I left wishing that there is more. Had a lot of fun “
Jonasz999
Jonasz99914 Oct 2019, 17:44
Obviously, the game is not finished yet, but still, there are a lot of things to admire :smiley:

I liked the 2D graphics and animations. When the character moves, the item they hold also swings naturally.

Inventory system also seems promising, but currently, it lacks a few features and has some bugs.
* Sometimes I have to press multiple times to change the active slot
* It would be nice to drop items when you drag them outside the inventory UI
* When you hover an item and let's say a tree is under the mouse it is highlighted with yellow, which looks confusing (see screenshot below)

Also, I managed to get out of the map and go to the dark nothingness :sweat_smile:
nidjo12314 Oct 2019, 20:19
Could be a start of something great :)
hyperscope14 Oct 2019, 22:31
The graphics and visuals are wonderful but obviously the game-play could use some work. Typically I would recommend not to attempt to build a crafting type game during a jam but you do have the start of something cool! I also like that you included a how to play screen which is surprisingly missing from a lot of entries.
Xotsu15 Oct 2019, 09:22
Cool concept
Eduardo Yukio
Eduardo Yukio16 Oct 2019, 02:35
Things I didn't like:
* Lots of typos, both here on the site and ingame

* If you keep clicking on the resources, you keep hitting it forever. It only gets destroyed if you stop clicking

* If you keep walking upwards you get out of the map into the blackness lol

* I was very confused to what to do with the resources that I collected and if I could interact with the mouthed box

Things I liked
* The art and animation are really beautiful!

* The mood is set nicely
Elthen18 Oct 2019, 08:35
Hey that dwarf really looks like the one from my itch store!
Team-on
Team-onauthor18 Oct 2019, 17:25
@elthen Sorry, the artists didn’t aware me that we have assets from store. Can you provide link to your page? I`ll mention you *Thanks for assets* section.

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