Pro-wrestlers need vacations, too. The Luchaboar, has gone to the mountain for some much needed R&R, but instead got his shorts stolen by Big Dong and his monkey boys. Help the Luchaboar get his little red butt covered up before the chicas show up!
Art: Alejandro
Music/Sound Design: Bryan
Title Animation: Nick
*Changelog 1.0.1* - Luchaboar no longer gets stuck on Big Dong or his monkey minions - If Luchaboar beats Big Dong and walks to the end of the screen, the game fully resets instead of partially - the first monkey minion in the second room can hit Luchaboar before an action is taken
haha! You start with no clothes. That is genius. Very nice graphics, especially the backgrounds. Loved the item pickups. Great sound. Played through all three levels, nice balance of difficulty as you progress.
Really liked the art style. Unfortunately, I repeatedly got stuck on or between monkeys and couldn't jump or attack. Really good interpretation of the theme and I could see this going much further with more time.
Ah, this was really fun! Was thinking, oh it's so satisfying having pants, but then I got the BOOMBOX! The music was already great but then it really amped up!
Nice Game! Cool Concept, Art and Music! What would've been nice is a fighting system with a little more variety, maybe something like a dodge/block/charge attack. But these features would've probably been implemented if there was more time, so great job! :D
Good looks! :eye: :eye: I like the progression. Fighting feels weird at first because of the long recovery time on enemies but it makes sense once you try to learn the timing and juggle two enemies that surround you. Collecting the radio made for a rewarding moment. I like this short fighting game! :smiley:
This game FLOWS. The music is spunky and silly, there's just a dash of dialogue to help set the mood. Combat is a bit of a spamfest, but the animations are distinctive, and I want to help this Luchaboar get the rest of his stuff back!
Cool game, though the gameplay could be improved if there was more than just the one attack you could do. If there were more clothes you could get that added even more to the gameplay that'd be even better!
Enjoyed the graphics, the humor and the bumpin' music after I got my stereo back! Good start to what could be a fun little side scrolling fighter with some more abilities and progression.
Really liked the art style here, I don't see this kind of late 90s cartoon aesthetic in games very often. Liked that the boombox remixed the song, and the boss monkey was an absolute baller. I think tweaking the knockback for enemies so they're not stunned for quite as long would do a lot to improve the flow of the combat. Great work!
Liked artstyle After i jumped over violet monkey my attack button stopped working, so i jumped over to the boss screen, then been beated up with no able to hit him
Well, it looks cool. The idea itself is of course delusional (it’s not bad, but I didn’t really like something, but the topic is not forgotten and there is a little humor) and the combat system is not very clear, and this iron sound when you kill someone (?) is not very suit. But I think that in the future you and the team will be able to make better games). Good luck to you! And yes, forgive my team member, I really think that he’s not on purpose.
@zmvl before jumping over the violet monkey, did you beat up the other two monkeys or jump over them? I'm not able to reproduce this bug, so if you can provide any extra detail that would be awesome. I also wonder if different browsers might be rendering things slightly differently -- can you tell me what browser you're on?
Niiice game, pretty art, good music, nice idea, but the animations are juuust a little bit off. Mainly the animations of when the enemies get hit. But if you speed up all the animations a little bit, the game would be really awesome!
@konomizure you're totally right, i'm playing with the speed of animations now and it does feel quite a bit better with just a slight bump to speed. that feels a little out of scope for a post-submission update though, but noted for when we develop this further.
I'm especially fond of the audio, the soundtrack is really good! The whole premise and art direction are also really swell. The fighting system is a bit on the simple side and could make use of a bit more work. On the other hand the experience is short enoguh that it does not get dull.
Short and sweet game. Leaves me with a warm feeling, with that great presentation and humorous setup :)
Wow, cool graphics! It would be great to have the game a bit longer (for example, just add more encounters of the same enemies). Also, I think cooldown for enemies after attack should be a bit shorter. I really enjoyed playing this game.
Amazing art, nice music and cool characters. The enemies damage animation take too long to finish which makes the fighting a bit weird, but other than that I enjoyed the game. Nice to see a neat beat them up made in such a short time. Good job.
The art is very nice and the music and sfx are great too. I liked that the punch is disabled when Chorizo is without pants... hehe I missed an way to restore my life and I think that controls are a little bit slow, but overall is a good game.
Nice game, and I really like the character graphics. Music was popping and the animations were good - really liked how little piggy covered his bits in the beginning.
Fighting felt a little bit off, and it seemed all I had to do was mash the button and I would win. So some work on the combat system could really help the game out. Also, it was too short :)
Really cute art and music, except it definitely needs a lot more feedback. Snappier animations, more impact-y sounds, particles when hitting or getting hit and camera shake. All of these are definitely needed, but other than that I enjoyed this little game! Awesome job!
Comments53
There is a couple of bugs: pants and radio don't restart after game finished neither the health bar
Short and sweet. Good job everyone!
The combat felt lacking in depth and mechanically slow, but I didn't hit any unexpected bugs and was able to clear the game without incident.
I like the progression. Fighting feels weird at first because of the long recovery time on enemies but it makes sense once you try to learn the timing and juggle two enemies that surround you. Collecting the radio made for a rewarding moment.
I like this short fighting game! :smiley:
After i jumped over violet monkey my attack button stopped working, so i jumped over to the boss screen, then been beated up with no able to hit him
Also... Big Dong? Really :D
yep beated, but jumped over violet monkey and lost ability to punch
Short and sweet game. Leaves me with a warm feeling, with that great presentation and humorous setup :)
PS: I met such a stupid monkey :smiley:
Art is good too.
I missed an way to restore my life and I think that controls are a little bit slow, but overall is a good game.
Fighting felt a little bit off, and it seemed all I had to do was mash the button and I would win. So some work on the combat system could really help the game out. Also, it was too short :)
Great game overall. I had fun playing it.