I love the idea badly!! Evert character is resource, the player musst think and move carefully to use these characters. it sounds so interesting!
The game may be better if player can see what words they can construct now! I spent lots of time looking for one character and find it not exists on the map. :smile:
Really creative combination of mechanics here! Unfortunately I ran into an error around night 5, but I was thoroughly enjoying it. All the different powerups brought a lot of variety out of a simple core concept.
I crashed in the browser on night 19. But it was great until then. I like the variety of words you can make, so I could do one run where I focus on upgrading my weapon, and another where I try to place turrets all over the map. Speed upgrades seem essential though.
A couple annoyances: 1) New letters from killing enemies would overwrite ones I had already placed. But this isn't a huge deal and you can learn to play around it, which does encourage the player to move around more of the field. So in the end, I guess it's probably fine. 2) Enemies would spawn in my path as I was moving around. This was a bit more annoying and difficult to play around, especially when I was fast. Maybe if they spawned offscreen it would help.
This is a really great game! The fact that there are so many unique things to spell really makes the game, I played this way longer than I expected to. Nice work!
Very fun concept, definitely takes some time to learn most of the commands on hand to know what you can work towards on the fly, even though all of them are shows at all times!
Very fun game! Very interesting concept as well, its very fun trying to collect letters and see what playstyle you should go for. So far i definitely didn't see any downside to this game as i had quite some fun and its very nicely polished :) Good job!
Some nitpicks, having the letters get replaced was kind of annoying when i was trying to plan out words :( Also, if u are gonna make the vowels be a different color, it be helpful if they were a different color in the word list as well. Just to visually match to the world easier
Love the simplicity of the games art and....... The mechanics..... it's just..... I don't know I dont have words to describe how amazing it is. Love it when I get together the word "Boom" and nearby enemies explode.
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Evert character is resource, the player musst think and move carefully to use these characters. it sounds so interesting!
The game may be better if player can see what words they can construct now! I spent lots of time looking for one character and find it not exists on the map. :smile:
@moonagent F for FOOD? There are alternatives. The more a letter is use in the words, the more the drop rate.
@nickykendy 谢谢
@wxzuir Thanks for your suggestion, word game usually have a hint system.
@smitto Thanks, please try the WIN version for better experience.
A couple annoyances:
1) New letters from killing enemies would overwrite ones I had already placed. But this isn't a huge deal and you can learn to play around it, which does encourage the player to move around more of the field. So in the end, I guess it's probably fine.
2) Enemies would spawn in my path as I was moving around. This was a bit more annoying and difficult to play around, especially when I was fast. Maybe if they spawned offscreen it would help.
Overall, solid concept and gameplay!
@adafheyesh Thanks for your advise! During the jam I had concerns about these issues but did not have full attention to fix them.
@landosystems Thanks!
Super job.
@shelvid I am glad you enjoyed it.
@steffy Thanks!
Also, if u are gonna make the vowels be a different color, it be helpful if they were a different color in the word list as well. Just to visually match to the world easier
Well put together, but only one gripe: how you not gonna put "YEET" up in there?!
Love it when I get together the word "Boom" and nearby enemies explode.
@noobdev Thanks, I am glad you enjoyed the game.
It is an interesting challenge to not die while also preparing the right words.
@lone-wolf Thank you for playing