Our platformer is about a Character, which has at the beginning no abilities. In the Game he got abilities. You have to do difficult jumps. And fight against enemys.
Abilities:
-Jump: I think its clear.
-Ghost: You can walk trough walls.
-Dash: You can move fast forward.
-Shoot: You can Shoot.
The goal of the game is to get the highest score.
You control the Character via D, F, R, G, SPACE.
The game currently runs at a fixed 1920x1080 resolution with no other options present. The game is written in C# and uses the Unity Engine.
Graphics are nice and clean, and the abilities are a innovative combination, especially the 'ghost' ability. I thought the difficulty was quite high at the very beginning, maybe it could have been a more gentle introduction (easier jumps for example). Overall, good job
@denissobolev there shut be a random generation of Obstacles after the Tutorial. Maybe you have to retry. But we will look at the code again and then upload a second fixed Version if there is a bug.
Pleassssse change the controls! The game is super frustrating to play, otherwise a great aesthetic. Add sound and fix controls and I think you have a fun game!
Could just use more, but the game looks clean, it looks like you have the start of something. Also I recommend putting all the controls on the same line, good job - definitely continue.
Wow, it's hard to remember they keys. Solid concept. I would try to improve the graphics next time. This is basically a 2D game. If 3D models are hard, maybe it would have been better to do it as a 2D game.
Great game, I like the style very much! It is still really hard (... or a lack of skill on my side). Dying over and over again while mixing up all the controls, and had great fun none the less :)
Even with the tool tips I struggled with the keys here, they're not intuitive. Maybe hints again when you're failing bits repeatedly near the beginning would make it quicker to learn? It looks nice too, but damn it's hard and the lack of any sound makes it seem quite detached as a game play experience.
Thank you all for your feedback! We can related to many of the problems mentioned with the keyboard layout, the steep learning curve and the overall difficulty. But we are happy to see that you still seem to enjoy the game. Thank You!
Cool game, it’s a pity only the graphics are very few and it’s a pity there is nothing revolutionary. But it was fun to play). And somehow I stumbled upon a bug in which I could play at least ad infinitum. The upper wall and, in my opinion, the rolling cube looped, and they repeated through each other.
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I would try to improve the graphics next time. This is basically a 2D game. If 3D models are hard, maybe it would have been better to do it as a 2D game.
Overall, good job!
It is still really hard (... or a lack of skill on my side). Dying over and over again while mixing up all the controls, and had great fun none the less :)
We can related to many of the problems mentioned with the keyboard layout, the steep learning curve and the overall difficulty. But we are happy to see that you still seem to enjoy the game. Thank You!