
Cyber Knights RTS + RPG

This started as an RTS Roguelike set in a sci-fi universe, with a squad of 4 jumping from map to map, gathering resources and getting ready for a final stand against some ultimate bad guy army.
SO CLOSE
What's in here?
- An RTS system for controlling multiple heroes, complete with multi-select and action queuing / canceling.
- Decent enemy AI
- A combat system that makes the entities dance around a bit, making melee combat exciting again!
- An upgrade system for more efficient resource harvesting
- An upgrade system for weapons
- Multiple versions of a story system
- Multiple HUD versions
- Lots of fun sound and effects
- A pretty good intro level that gives you the basics
- A system for getting blueprints, building objects, repairing them, etc.
- Fog of war
- A nice little bit of story!
What's NOT in here?
- More than one level! :(
Let me know if you think the concept has promise. It'll give me fuel for development this winter. :)
Web and Mac versions coming soon.

Comments1




I didn't get past the bugs tho, I couldn't find an attack module in time :(
But holy cow: the presentation, the pacing of everything, how diegetic was everything.
I would love to see this as a complete, polished game! Five stars for me, congrats!