
Diebarians
This game is from ldjam.com, which is currently unavailable.
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Our submission for Ludem Dare 45: start with nothing
You play as an Orcish warrior, looking to prove himself and become king of the barbarians.
Use your time between fights to increase stats, or hunt to get money. Equip trinkets that will aid you in battle, or training.
COMBAT:
During combat, you will roll dice with the goal of overcoming your opponents Challenge Rating (CR). If you are unable to beat them, then the total optained from rolling will be subtracted from their CR, and you will loose 1 Hit Point (HP). You can attempt to overcome there CR until your HP runs out
STATS:
STRENGTH: A measure of physical prowess
This stat determines how many d6 will be rolled in combat
for every 2 points in strength, an additional
die will be added
SKILL: A measure of how well you can use your axe
This stat will determines how many additional dice
can explode after the first
CUNNING:
A mesure of how well you preform in combat
This stat determines how many additional dice
get rolled after rolling a number that explodes
KNOWN ISSUES/BUGS:
-On the last day befor any challenge if you go to the shop the fight button overlaps the back button. this can create a situation where you can buy a trinket, but are not able to equip it
-the 3rd week trinket prize will have the discription of the 4th week prize and vice versa
NOTES:
Thank you very much for playing! There were a lot of things that we didn't get around to adding. Like music, in game tutorial, or an endless mode. Each Ludem Dare is a chance to learn, and I'm looking forward to any and all criticism
Programming by Nolan Gams
Art By Tabitha Gams (https://twitter.com/besteau1?lang=en)
You play as an Orcish warrior, looking to prove himself and become king of the barbarians.
Use your time between fights to increase stats, or hunt to get money. Equip trinkets that will aid you in battle, or training.
COMBAT:
During combat, you will roll dice with the goal of overcoming your opponents Challenge Rating (CR). If you are unable to beat them, then the total optained from rolling will be subtracted from their CR, and you will loose 1 Hit Point (HP). You can attempt to overcome there CR until your HP runs out
STATS:
STRENGTH: A measure of physical prowess
This stat determines how many d6 will be rolled in combat
for every 2 points in strength, an additional
die will be added
SKILL: A measure of how well you can use your axe
This stat will determines how many additional dice
can explode after the first
CUNNING:
A mesure of how well you preform in combat
This stat determines how many additional dice
get rolled after rolling a number that explodes
KNOWN ISSUES/BUGS:
-On the last day befor any challenge if you go to the shop the fight button overlaps the back button. this can create a situation where you can buy a trinket, but are not able to equip it
-the 3rd week trinket prize will have the discription of the 4th week prize and vice versa
NOTES:
Thank you very much for playing! There were a lot of things that we didn't get around to adding. Like music, in game tutorial, or an endless mode. Each Ludem Dare is a chance to learn, and I'm looking forward to any and all criticism
Programming by Nolan Gams
Art By Tabitha Gams (https://twitter.com/besteau1?lang=en)