Emoji

Emoji

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.88
fun: 3.55
innovation: 3.83
theme: 4.03
graphics: 4.49
audio: 4.01
humor: 3.28
mood: 4.12

๐Ÿ˜Š๐Ÿ˜ข๐Ÿ˜ 


*(those emoji make up the game's actual title, but the LD website wouldn't let me use that)*

Start with nothing. End with something? It is up to you, depending on how you feelโ€ฆ

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Disclosure


1


The save/load functionality in the game *was* already coded up before the submission deadline but the JSON serialisation didn't work because the entity positions were using p5.js vectors, which don't serialise readily because of a circular handle to the p5 instance. I didn't have time to go through the codebase before the deadline to replace all the p5 vectors with simple JS xy objects so I disabled the buttons.

I fixed that the day after. I consider it a bugfix, and it doesn't alter/extend gameplay. If you feel like you don't want to consider it when rating the game, that's fine, but I added it to the main build anyway since it really was made during the jam but had a bug in it, and since people might want to save their game while playing anyway (even if they don't consider it part of the submission). Hope that's fine!

2


Turned out cookies were a bad idea for this sort of save data (too big), so I changed it to the moderner local HTML5 web storage instead, or servers might get angry and break the game and prevent you from going back to it, which would be very bad indeed. It does mean old saves will be lost. Sorry about that. Again, doesn't affect gameplay or add features or anything, just a very crucial bugfix.

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Credits ๐Ÿ‘’


* Ava Skoog

Foley from zapsplat.com.

Font ARCO by Rafael Olivo.

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Controllers ๐ŸŽฎ


Arrows/WASD/QZSD to move and numkeys 1234 to interact. Click to start.

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