Very innovative idea and great implementation! Graphics and sound design are excellent. First I noticed that clicking on the emoji's is a bit unresponsive at times, It would make the game more fun in my opinion, if the emoji's were a bit larger (I didn't play on fullscreen, maybe that's why I had problems). The strategy elements are nice, but I would like to have more liberty in what I buy, as the available items seem to cycle. Also, I think you should have more HP, to make the game more fun and intense. Also, I noticed, that you only die, once the emoji is completely inside telegram, but it might make more sense, if you would die, once the emoji collides with telegram.
looks good polished entry. double clicking and the turtles and bears are unique features that noone else have in their games. emoji focus is kinda surprising, but works nicely in your game.
I really liked this one. Such a simple concept but really well executed and a LOT of fun. I made the mistake of playing this on my laptop - not sure that the trackpad is ever going to fully recover. Love the humour of it, too. Great stuff. P.S The double castle and dragon build is the new meta.
I enjoyed the game but there should have been some kind of borders so the player couldnt move outside the phone. Also the player movement should have been heavily nerfed. Goodwork!
Missed building mazes as it's a TD but that's just me haha, i ended up filtering them down the middle. was a bit tough on a touchpad but i got to the Aliens, wanted some info on what the different assistants did, some stats of sorts maybe.
Were the assistants random? Cause it seemed that the castle and dragon were a lot stronger, so the playthrough where I just kept getting castles was quite easy. I defeated all the emojis.
Very funny game, I really liked trying to figure out an optimal layout for my assistants between each waves! Plus angrily clicking at emojis is always fun haha.
I like this tower phone defence! Very intuitive and fun to play. The vhoice of assistants made me chuckle. The music is well chosen and I like the way the emojis explode. Nice one!
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Also the player movement should have been heavily nerfed.
Goodwork!
The Dragon is clearly the MVP. I use the other ones to create "traffic patterns". And it's clever to box the big boss in so it can't move at all.