Genesis

Since I'm currently more interested in procedural generation than game mechanics, this is just a walking simulator.

The generation algorithm is seeded by the path you take. So until you start exploring the world, there isn't a world to explore.

I used quantum computing, because that is a thing I do.

The web-hosted version uses repl.it. Press run and give it time to fire up.

Controls
* Arrow keys to move.
* Space to quit.
* That's all there is!

screenshot

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