Ghost Vacuumer

by avsc
Overall★★★★★★★★★★2.84
Fun★★★★★★★★★★2.44
Innovation★★★★★★★★★★2.56
Theme★★★★★★★★★★2.04
Humor★★★★★★★★★★2.46
Mood★★★★★★★★★★2.36
A game about vacuuming and shooting ghosts while exploring a dungeon. Use the power of vacuum to capture ghosts and shoot them.

:joystick: Controls

* Arrow Keys: Move
* Z: Vacuum at the direction you're looking at
* X: Shoot at the direction you're looking at

:construction: Changelog

*13/10:*

* Fixed the character still being controllable after death
* Fixed the dungeon crashing at the 86th floor

*17/10:*

* Fixed the stairs not working after the first player death
* Adjusted the HUD size to the screen

screenshot

Comments17

VividGlo9 Oct 2019, 05:05
Maaan I would vacuum all the time if my vacuum doubled as a gun and an exorcist. Patent that shit
caio_rmota9 Oct 2019, 22:44
Gostei da ideia de capturar os fantasmas mas não entendi o propósito de poder atirá-los. Pareceu vantajoso suficiente só aspirar para matá-los mesmo. E encontrei um bug que me permitiu descer até a sala 10 xD

Achei que foi bem executado, talvez só um pouco de feedback pra distância que os inimigos precisam estar para serem aspirados!
Erin11 Oct 2019, 01:06
I really like that you took the time to make the levels randomly generated. I really get a Zelda vibe from this one. Unfortunately, I couldn't get shoot / vacuum to work so I just ended up running from ghosts the whole time. Those guys are fast!
romes
romes13 Oct 2019, 22:36
this happens :(. I really like the level and art style. nice mechanics as well! Good job!
d3garcia15 Oct 2019, 04:56
I really like this idea, I guess is based in luigis mansion (I love that game). Some basic sound would've been a lot of help
s-yanik15 Oct 2019, 11:32
Simple but note that the characters are animated which is not often the case in many games. Nice.
Danilo Freire
Danilo Freire16 Oct 2019, 15:22
Não vi muita vantagem na mecânica de atirar os fantasmas para matar outros. Se tivessem variações de inimigos que não podem ser sugados acho que já fundamentaria a mecânica de atirar.

O core parece massa de expandir para virar um jogo mais complexo, dá uma sacada nos jogos de Luigi's Mansion que pode ser uma boa inspiração de gameplay/temática.
Jam37316 Oct 2019, 19:12
Cute art, and it works really well. Gameplay is simple but fun. Wish there was sound.
mharring19 Oct 2019, 15:12
Great visuals! I wish there was a little more to the scenery and perhaps an end goal? I also think some visual to go with the vacuum would help indicate that it's actually working. This has a lot of potential though, good job!
Jin9310
Jin931019 Oct 2019, 19:34
I really like the idea (with a little vibe of ghostbusters) and wouldn't be afraid of adding some visual effect of that vacuuming :) Overall very solid and nice entry. Good job1 I didn't get far, but the message from your changelog is also impressive :-D 'Fixed the dungeon crashing at the 86th floor' . Thanks for this experience
Abdul Zakkar
Abdul Zakkar19 Oct 2019, 20:39
The gameplay is really solid here, everything functions well and is pretty fun :) I also like the random map generation.

I like the graphics as well! I will just say I wish there was an indication (animation) of vacuuming. Also I feel the spawning of ghosts should not be right on top of the character at the door.

Clean execution and fun gameplay, good job!
BrokenMirrorMedia
BrokenMirrorMedia19 Oct 2019, 21:48
This was a cute little game, I wish there was some kind of effect when vacuuming, and I didn't notice it to be too challenging since you can just spam your effects to avoid getting hit, but overall it was pretty well done!
Balance686
Balance68619 Oct 2019, 22:17
Fun game! I like the pixel work and the concept of a ghost vacuum is funny. Nice job randomly generating levels as well. I think the player and vacuum hitboxes should be smaller. Also a vacuum sprite would go a long way to sell the mechanic. It would also be great to be able to pick up health along the way. I encountered a bug on one playthrough where the scene didn't change when I walked offscreen and I was stuck until a ghost killed me. I enjoyed this one I'd love to see it expanded post jam - nice job!
Purrseus
Purrseus20 Oct 2019, 11:14
With a bit more polish like added animations/effects and especially more feedback when you are hit this game has a lot of potential! Nice entry :)
ThePirateNun
ThePirateNun20 Oct 2019, 17:08
This was a very neat little game! I really likes the concept, and I think with some more balancing and audio and things like that, it could be really cool! Nice Job!
exilegl
exilegl22 Oct 2019, 15:13
Interesting fighting mechanic. Perhaps a vacuum range indicator and some decor in the rooms would be cool. On one of my tries I got killed entering a room (before I could get into the room), I assume by an enemy standing directly at the entrance on the other side. Other than that, it plays well :)

Was able to get to floor 3:

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