Human Assembly Line

co-authored: @renier, @thanoskid, @tyrone
You receive requests to build the ultimate human. You need to catch and attach from a series of body parts that are walking around in your lab.

WSAD to walk, LMB to fire your tranquilizer, and hold RMB to drag the limbs around on the floor.Ludemdear Screenshot 2019.10.07 - 23.41.04.00.png

screenshot

Comments2

smilewood
smilewood9 Oct 2019, 03:01
Before I even play it, I think that what looks to have been your original title, and the name of the executable, Squeamish Assembly, is a way better name. it made me laugh when I saw it.

Really cool concept, I think that it is a fun interpretation of the theme. Unfortunately, the game itself is almost unplayable for me as the mouse sensitivity is so low that I basically cannot aim and cannot be adjusted. Your game looks awesome, I love the style of all of the body parts slinking around on the floor, and I love the laboratory that it is set in. I think that with more polish and usable controls this could end up a very interesting little game and could even be quite entertaining as a multiplayer game racing to put together people. As a demo of the different parts that you were trying to make into a game, I think that this does quite well. Good job, even if it didn’t achieve everything that you were aiming for.
TheVideoGamester
TheVideoGamester13 Oct 2019, 20:09
Love the concept. I had some issues with the movement system. I was moving so fast I was clipping through walls, bouncing through the roof, and falling through the arena. I put most of that up to the limited time frame however. Conceptually its very interesting. I think with some time you could come up with some interesting stuff. Maybe some variant modes where you need to build a body to overcome specific obstacles within a limited time. Cool core. Good job!
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