Inmate

Inmate

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.33
fun: 2.92
innovation: 2.68
theme: 3.46
graphics: 3.81
mood: 3.12
Controls:
- Movement: WASD
- Open doors: Space / Left shift / Enter
- - *When you want to go through a door, but monsters are near you, press Left shift instead.*
- Attack: Space *[Must have weapon equipped]*
- - Change weapon: Q and E to scroll through
- Open chests: Space
- Use item: 3, 4, 5, 6, 7, and 8 *[Must be consumable item, such as potion]*
- Toggle music: M *(there are some issues with popping noises, so feel free to mute if that becomes annoying)*
- Toggle frames per second limitation: L (this may fix stuttering/lag if you experience that)

Info
Your goal is to slay all 3 bosses, one in each of the rooms from where you start.
The final boss is in the middle room, and is the hardest.
Each time you enter one of those doors, a new dungeon is generated. This means you will never play the same dungeon twice.
When you die, you keep your items. You can aim to kill every monster in the dungeons, by looking at the counter on the bottom left. (Note: This counter was added post-submission)

Plot
Ah, they bring another one to me. I imagine you won't last very long, you might as well make yourself at home.
Go on ahead, to the left of you lays the abode of Vebkird the mad and to the right of you the home of Fetuves the unfortunate. The door in the middle? I don't think it should concern you, my fellow inmate.

Bugs
(Very rare) Sometimes you are teleported to inside a wall, when using a door - sorry, you must restart the game.

Workarounds
- If you notice some "lag", please press "L" so it will draw new frame as fast as possible.
- The audio playback might produce popping noises, because of experimental code in the framework. If you find this annoying, you may either press "M" to mute, or remove "assets/sounds/bg.ogg". Do not delete the directory.
Found a bug?
Tell us on Discord