This was my first LD and first time "finishing" a project with Godot. I had a blast putting this little game together and learnt a bunch. Definitely ran out of time towards the end so I didn't get much of a chance to properly balance the game - hopefully it's passable...
Music was made with Ableton Live Lite, Art was made in Gimp
Controls
Pretty much just point and click but you can mute the music by pressing m.
Mechanics
Since I didn't get a change to include any sort of instructions here's a brief description of how it works: The aim is to have sufficient housing for the people coming to the moon whilst sending resources you obtain back to Earth before it runs out. There are three useful classes:
The labourer who you need to build houses (two labourers for one house),
the engineer who you need to speed up resource shipments,
the scientist who you need to speed up mining. You can request which ones you want on the next trip from Earth to the Moon.
UI Example:
Some other screenshots:
Change Log
7/08/19 15:14 AEST
Change house requirement to 2 labourers instead of 3 since it was too hard.
This is beautiful and atmospheric, but I don't totally understand what's going on. My colony keeps getting overpopulated. Even with your instructions, I'm not sure who the laborer, engineer are, etc., or what I'm looking at. But wonderful to look at and listen to, none the less.
@hastro I believe it's not against the rules. I also couldn't understand everything, for me it was because everything was to pixelated. But the music is great!
As others have commented the game is hard to understand. I think you would have come a long way if you had "tooltips" on all UI elements. I like the premise of the game though. There is a core mechanic in here that I like :)
Well same as others I did not survive for long and agree with nice atmosphere and visuals. I basically believe that if you need to study mechanics before launching the game, it narrows your audience to only hardcore fans :) I tried and failed anyway. But anyway, if it is your first LD entry and first finished project in whatever engine or new technology, honest congratulations. It ended up pretty great.
@onnofal Yeah I agree. As others have mentioned, even just a tool tip for each button would have gone a long way I think.. Alas! Thanks for your comment :)
Few first minutes I dont now how to play your game, or whats going on, but fortunetly I understand it. Interesting idea, simple but fits to theme.
Your low res pixel art looks awesome, better then mine :) - (+) PixelArt graphics - (+) Soundtrack - (-) Harder understanding (some king of image tutorial would be good :) )
Comments13
Your low res pixel art looks awesome, better then mine :)
- (+) PixelArt graphics
- (+) Soundtrack
- (-) Harder understanding (some king of image tutorial would be good :) )