Known bug(s): * If launch speed is high the space between locomotive and first car can be big. (I think this is due to tick diffs in setting the location. * Launch speed to low and thus doesn't reach it's destination game doesn't fail/restart
@william-derksen The goal is to launch the train with the proper amount of speed so it can stop in time at the station. To much speed and it will overshoot it's destination to little and it won't make it.
Unfortunately no way to restart it working on fixing that.
Cool idea, although as said previously it's frustrating there's only one level ^^' Initially I launched too hard and failed, and after that I accidentally launched at very low speed, and as mentioned it got stuck! Third time was perfect though, and once I got the speed right I successed several times in a row :)
The train could slow down faster if it's already going slow - launched one at slowest setting and it just kept going forward without failing. As mentioned before, smashing the train wass fun and silly, I liked the track physics.
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Unfortunately no way to restart it working on fixing that.
Rebuilding the standalone windows app now.
Tonight and tomorrow I'm going to put together an additional level or two and make it playable outside of the compo rating.