LEGION

Overall★★★★★★★★★★4.07
Fun★★★★★★★★★★3.87
Innovation★★★★★★★★★★3.87
Theme★★★★★★★★★★3.16
Graphics★★★★★★★★★★4.00
Audio★★★★★★★★★★3.60
Mood★★★★★★★★★★3.96
Somewhere in the depths of a high-security base, a 4th dimensional being escapes and takes control of the nearest body. It isn't enough - it wants more.

Speed your way through the base collecting bodies.
Dodge bullets with inhuman reflexes.
If you get hit, a body will drop, but you have plenty to spare.


The concept of an incorporeal being who collects bodies was intended to tie in with the theme of 'start with nothing', although it's a bit shaky I know.

The game is currently Windows only, but I plan to port a html5 browser version after I fix a couple bugs.

The game will restart if you die, and at the moment is score-based. If you have fun please post your best score in the comments.

This game was created in Gamemaker Studio 1.4.

I have included the project folder to the game.

Software used:

- Gamemaker Studio 1.4
- Beepbox (sounds and music)
- GraphicsGale (sprites)
- paint.net (additional sprites)

This game was created by Drasnus/CrunchyKingCobra for Ludum Dare 45.

Please do not use the assets for unrelated projects or commercial reasons.

Please feel free to use the project for learning or for creating derivative non-commercial projects.

screenshot

Comments29

NachtWitch7 Oct 2019, 00:43
really cool concept, had a few power trips
ogre7 Oct 2019, 00:44
Nice work! Dodging could use better feedback. Very twitchy, but it's fun! Almost a stealth puzzle game with timing door openings to not get shot.
Cethin
Cethin7 Oct 2019, 00:47
Great job! I only wish it was longer! The graphics feel amazing for a LD game. Good reuse of assets to be able to achieve that.
Bobothegreat
Bobothegreat7 Oct 2019, 00:53
This game looks incredible considering the time you had! I really like the mechanics in the game and I ended up playing through it a couple of times now. The dodging can get a little bit funky every now and again, but other then that, the game is really good. Awesome work :)
TheVideoGamester
TheVideoGamester7 Oct 2019, 01:23
Other than the upward dodge being a bit touchy this is one of the best games from the jam I have played. Good job.
Danny88881
Danny888817 Oct 2019, 02:29
I love the pixel art, very impressive for a Compo! Although the controls were awkward at first, I eventually got used to them. The dodging gets kind of weird when two people are shooting at you at once. All in all, great game. I think the game mechanic was well pulled off and enjoyable to play.
LanaLux
LanaLux7 Oct 2019, 04:49
Wow, cool premise and great vibe!
squimmy
squimmy7 Oct 2019, 13:07
Wow! This is really good.

The music, the graphics, and the gameplay are all fantastic and come together to make a great creepy atmosphere.

If I had to nitpick, an explanation of the score multiplier might have been nice, and the ending was a little anti-climactic. Anything other than an empty room would have been great, even just getting out of the facility to the outside world...

But these are both minor complaints. This game is really impressive.

My high score is 7400 points :)
randdir
randdir7 Oct 2019, 18:45
Has already said graphics and ambiance are amazing. I also like this gameplay, too keep it up pal !
Beshr Kayali
Beshr Kayali7 Oct 2019, 20:05
Amazing graphics. Love the concept and the gameplay mechanic, could've been cool to have matrix-like dodging but not really that necessary, its' really fun as is :)

Great work!
Enver Arco
Enver Arco7 Oct 2019, 21:28
wow, loving the aesthetic, very polished for a jam game
PurpledArtFrog
PurpledArtFrog8 Oct 2019, 01:12
Polished and solid entry :thumbsup_tone1: congrats :wink:

:purple_heart: :dart: :frog:
o2o
o2o8 Oct 2019, 10:47
So cool when I dodge attack successfully!I get 14050 score and I have 5 bodies
torfi8 Oct 2019, 17:38
Very cool vibe and animations.
Jakob Willforss
Jakob Willforss8 Oct 2019, 18:09
Very cool and unique, very much on theme. Interesting take with using the bodies as lives. I got fully engaged in this one all the way to finish. Great job!
PabloTitan8 Oct 2019, 19:06
Wow, actually really interested mechanics! Well designed game and nice art :)
Jonno
Jonno8 Oct 2019, 19:20
Nice execution of the theme. I especially liked how you used the time limitation to come up with a concept where you could use the same sprite.
bb_buster
bb_buster8 Oct 2019, 20:03
Awesome work :3 This looks and sounds pretty slick. I had a little difficulty dodging multiple shots from the same enemy after their first shot but that could just be me :P
bigwhiteshogun
bigwhiteshogun8 Oct 2019, 21:12
I love the all animations and the concept. Gameplay is super fun and dynamic, and the mood is thick and creepy. One of my favorite games of this Jam for sure!
smileyface
smileyface8 Oct 2019, 21:22
This very smart and feels very good to play. Excellent job.
NightVision659 Oct 2019, 12:20
Feel quite hard at first but soon find it great fun after get adapted to dodging enemy bullet. Really nice one, the only minor annoyance is that it's almost impossible to dodge when two enemies shot me at the same time(I got enough bodies to take the damage though).
Team-on
Team-on9 Oct 2019, 18:10
Good job, feels like fully completed game. BTW, my score is 6800
SKDF
SKDF9 Oct 2019, 19:34
Great concept and execution, but damn I suck at it!
Bocodillo
Bocodillo9 Oct 2019, 19:51
Really cool game that feels super smooth to play. The animations were great and the audio was fantastic. Found it a little difficult to dodge shots from multiple enemies at once, but it was never a real problem. Great job!
deepnight
deepnight11 Oct 2019, 15:49
It's a quite difficult game, and checkpoints were really lacking at some point. Anyway, it was fun & interesting, and the animations are really cool! Well done :)
ToFuMan12 Oct 2019, 03:33
high difficulty, but engaging. maybe change the animation to be more smooth? and a BGM will be great.
pranjalbisht
pranjalbisht12 Oct 2019, 14:28
Wow, that felt like an amazingly complete experience. Hard as nails, but I could steamroll through with just the strength of numbers, although I guess I can't get a good score that way! Control felt super nice and responsive, and all the little details, red flashes and other graphical feedback were JUST right.

And really, collecting bodies that way felt just so strange and surreal. It was awesome!
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