Interesting concept. One suggestion that I have is that, when making a puzzle game, it shouldn't be harder to implement the solution than to find the solution. A few of the levels have long corridors that don't really contribute anything; the levels shouldn't have delays unless that's part of the puzzle.
The teaching of the mechanics (and the puzzles themselves) was done really well. The whole game had a kinda ancient tomb atmosphere thanks to the music, puzzles and the general darkness. Would love to see this game with some proper fleshed out graphics.
Yay finished! Was the last level supposed to be completely lit? I thought I was clever on the level before it and carried a torch out with me but then the next level, the last, was completely lit and very easy to finish. Good job balancing your difficulty ramping, it was almost hard enough for me to give up but I really wanted to finish.
Cute puzzle game. You explained well your mechanics, the music and sound effects were on point and combined into a perfect mood. The puzzles were well designed. The graphics were simplistic, but they work. The only thing I didn't find very pleasing to the eyes was how the lighting system looks, but I got used to it after a while.
Spooky atmosphere and nice puzzle mechanic. You did a good job of teaching the mechanics both through the actual tutorial and via the level design introducing ideas in careful ways. Only thing I didn't immediately understand was the spots for dropping lights, which could have maybe been intuitively explained better.
The amount of level design is really nice as well. I think it fits good the amount of mechanics. The game does not feel too long or too short.
A mysterious atmosphere works well. :3 This soundtrack is really good in the creation of an atmosphere. Maybe some sounds are a bit loud, but they do not knock out of the immersion.
Fantastic puzzle game, awesome concept. Would love to see it expanded with graphics and more levels.
Could benefit from some sound indicating the portal's open and we've succeeded. Also, due to every puzzle element sharing the same color scheme, it can be a little confusing sometimes- I'd distinguish the lantern from the moveable key dot from the square pieces, although I admire the simplicity you aimed for and I think you did very well despite that. There was one slot I completely missed on the symmetrical level with a slot in the middle, because the slot was gray, so that was unfortunate.
But all in all, very satisfying to play, really nice work.
Interestigng puzzler with especially great sound! The graphics arent't pretty, but the moody soundtrack more than makes up for that! A big part of a lot of the levels consists of walking around. I think, some of them could have been pakced more tightly, since the distance does not add to the puzzle itself.
However, especially since it is a compo game, well done! There is also quite a lot of content :)
Very impressive puzzle game! I could easily find myself playing this for hours on end. The mechanics were solid, the tutorial was EXTREMELY thorough and well put together, and everything else was just perfect. I can't believe you put this together in two days!
Pretty neat little puzzle game. I liked how I had to move torches around to different places to drag the shapes over.
If I had to make one feature request, I found the silhouette on the "shape targets" a bit hard to read. I wish it was more clear what the shape targets were.
Very nice puzzle game! I really appreciate the good level design here, I feel like that's the first thing to get neglected in a timed game jam. Ramp up in difficulty is great, and everything is displayed very clearly, and controls are simple.
These graphics are very Windows XP-esque, and I feel like there is room for improvement there :) Overall, amazing job!
Really loved the game man! I think you should continue to add more levels to it and make some awesome graphics. I think the concept would make a great game. It just makes me want more puzzles to solve!
Overall this is in my top 3 fun games I've played of the jam!
This game was by far the best LD game I've played this time around! The mechanics are really smart, and I think you have plenty of room to expand if you want to! The only gripe I have is that some of the art was kind of hard to see. The yellow placement tiles' indent color is WAY too close to the other yellow, and the just grey blank placement tiles are much too similar to the empty tiles.
Simple yet deep mechanics and great level design to go along with them. Only small issue I've encountered is that a "place" block was not very visible when enclosed by walls.
Comments35
nice !
Passed your game, and it's a really nice puzzle.
Interesting mechanics, I like it.
The amount of level design is really nice as well. I think it fits good the amount of mechanics. The game does not feel too long or too short.
A mysterious atmosphere works well. :3 This soundtrack is really good in the creation of an atmosphere. Maybe some sounds are a bit loud, but they do not knock out of the immersion.
I like your design. :3
Well done! :3
Could benefit from some sound indicating the portal's open and we've succeeded.
Also, due to every puzzle element sharing the same color scheme, it can be a little confusing sometimes- I'd distinguish the lantern from the moveable key dot from the square pieces, although I admire the simplicity you aimed for and I think you did very well despite that.
There was one slot I completely missed on the symmetrical level with a slot in the middle, because the slot was gray, so that was unfortunate.
But all in all, very satisfying to play, really nice work.
However, especially since it is a compo game, well done! There is also quite a lot of content :)
Pretty neat little puzzle game. I liked how I had to move torches around to different places to drag the shapes over.
If I had to make one feature request, I found the silhouette on the "shape targets" a bit hard to read. I wish it was more clear what the shape targets were.
These graphics are very Windows XP-esque, and I feel like there is room for improvement there :) Overall, amazing job!
Overall this is in my top 3 fun games I've played of the jam!