Programming: Preda | Art: Jannick Soundeffects: Jannic and Preda
You wake up in an unknown place with no memory of who you are and how you got there. to get out of there, you will have to make your way through dark hallways and whatever might be roaming them. By picking up pieces of a police report you start to understand it more and more. Knowing the whole thing at the end.
controls: W A S D to move. | E to interact. | left shift to sprint. | Tab to open inventory. | R to use batteries and reload flashlight. | F to turn flashlight on/off to stop it from consuming battery when not needed.
If everything goes black, its not a bug you've just ran out of power. You can look at your inventory with tab and see if you have any batteries, if you do you can just press 'R' in-out of inventory. Also if you run out of power and batteries you can press escape and go back to the last checkpoint.
The entire ambience is awesome. The low-key audio adds beautifully to it. I'm not entirely sure how far this game goes, because the flashlight dies, and I can't seem to really do anything at that point. Outside of that, nothing really prompts me to rush. I'm not sure it is worth rushing the player through such a well done environment if that is the case.
There seems to be some. minor lighting bugs, that I thinks unrelated to the above where you can temporarily be in all black and some assets Eem to be dark when they should be bright. This is generally fixed by moving slightly.
At one point in the game, everything went dark. I don't know if that was intended but I could not see anything. Other than that, the mood and graphics were amazing.
Very nice ambience but I struggled to put in a new battery for my flashlight and the world was very dark so I needed to stop. I love the graphics though simple yet it did what it needed to do. Good job.
@zliebowitz@givit-game-studios@benjamin123 If everything goes black, its not a bug you’ve just ran out of power. You can look at your inventory with tab and see if you have any batteries, if you do you can just press ‘R’ in-out of inventory. Also if you run out of power and batteries you can press escape and go back to the last checkpoint.
@kanonix We knew it was already taken but it does represent the game and we couldn't come up with anything better in the last hour. We thought it was ok as its not a commercial release.
Thanks for playing it tho!
@mimusangel Thanks a lot for playing it! We might work on it in the future but is not 100%. As we want to come up with an idea over a longer period of time, don't have messy code and art could also take a bit longer. But we may just make it a bit longer and release as a small free indie game.
A very controversial opinion, on the one hand, everything is technically competent, on the other hand, the non-obviousness of actions and the deadline in the form of batteries .... Plus, the plot is presented through notes that have sore mouth ....
@tory I agree, I spent too much time implementing stuff that didn't make much sense. There is no proper tutorial and we're just hoping that the player would find his way around.
Pretty sad that when the battery is out, you can not see anything at all, and all that you can do is quit :/ the game is beautiful, I expected a much worse visual from a jam game but it was interesting to see !
Overall the game was very nice. I got a little spook from the first monster encounter which made it all the more exiting to play. I wished there was a button to look behind you while running away from the monsters to make sure they dont follow you anymore. And the paper at the end was suuuper dark, but added a little skin around the meat.
@saering There is something you can do. If you press escape as the description of the game says, you can reload the last checkpoint with 4 batteries. Also you can reload the flashlight with 'R'.
@smackmet Thanks for finishing the game, only a few people do so. They exit really fast and just rate.
@saering As I said in an earlier comment. "I spent too much time implementing stuff that didn’t make much sense. There is no proper tutorial and we’re just hoping that the player would find his way around."
Scary! Usually red bars used for health bar, but here it is stamina bar. And it doesn't clear because it used red color on red color. But ok, it works and I understand mechanic. I didn't realize that flashlight need to be reload in the inventory. Few times I got situation when I grab battery and flashlight turns off right after it. And I don't know why I collect some peaces of paper. In any case, it is just my mumbling. You did good entry: playable, complex, difficult, holistic!
Guys i like the game screenshots and it seems like last time i played a simialr game i alost broke my phone, can anyone just answer me if it has jumpscares? :(
@karanveer It does not have jumpscares. @yaroslav-kravtsov I agree, I used the wrong color, I was just doing stuff so fast right after one-another I didn't even think of it. But the background is a dark red, it might just be my monitor but I can see a clear difference. @guttykreum Thanks a lot for playing it!
@preda oh yes we all got up on the rake of technical re-evaluation of abilities more than once, nothing, there will be less of them with each game, or they will become more deadly)
The graphics in the game are not bad. My mouse sensitivity was too high and the game lagged. I'm sorry, but I think you have not invented anything new, this is the usual indie horror which thousands
Really great work on textures and models. The atmosphere is quite scary, especially when you start hearing sounds of other living (?) things. Thanks for the game!
Pretty good for the time given! I'm not into spoopy horror games and all, but it was fun enough for a short while! Could have done with a bit more setup at the beginning to explain where you are and why things are happening.
Thanks for sharing the game when i was streaming. I had fun playing it through. I had a few mis-steps here and there. I mean, seriously, who puts chairs on the wall? Threw me off while running away! From start to finish it plays well. Beware of the benjamin :)
Man this game was really creepy! That thing was so crazy and it took a while to come to terms with that murdering monster!! Great work, really moody and that flickery flashlight was insane.
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There seems to be some. minor lighting bugs, that I thinks unrelated to the above where you can temporarily be in all black and some assets Eem to be dark when they should be bright. This is generally fixed by moving slightly.
Now, your game has quite some potential, even if I don't recommend it for people who are afraid of the dark :D
Great job overall, nice ambience that puts us right into it
Thanks for playing it tho!
@mimusangel Thanks a lot for playing it! We might work on it in the future but is not 100%. As we want to come up with an idea over a longer period of time, don't have messy code and art could also take a bit longer. But we may just make it a bit longer and release as a small free indie game.
@tory I agree, I spent too much time implementing stuff that didn't make much sense. There is no proper tutorial and we're just hoping that the player would find his way around.
@smackmet Thanks for finishing the game, only a few people do so. They exit really fast and just rate.
@yaroslav-kravtsov I agree, I used the wrong color, I was just doing stuff so fast right after one-another I didn't even think of it. But the background is a dark red, it might just be my monitor but I can see a clear difference.
@guttykreum Thanks a lot for playing it!
The Graphics are the burner, they look soo awesome. The Sound and music is so well played.
Btw. I hate Horror Games
The Mood the Game produces are astonishing and I had really goosebumps.
What an awesome Game, especially for that short amount of time.
Well Done, Really awesome.
Oh, did I mentioned I HATE Horror Games ;)