LIME

by cgixe
Overall★★★★★★★★★★2.94
Fun★★★★★★★★★★2.50
Innovation★★★★★★★★★★2.00
Theme★★★★★★★★★★2.91
Graphics★★★★★★★★★★2.48
Audio★★★★★★★★★★2.29
Humor★★★★★★★★★★2.33
Sandbox-style game inspired by Terraria.
You literally start with nothing in your inventory.
Explore, mine, build, make, and more!

scr1.png

Controls:

A/D - Left/Right
W/Space - Jump
E - Inventory
Scroll Wheel - Switch held item


--
This was actually my first Ludum Dare, and I probably bit off more than I could chew. I intended to also add mobs, working health system, pause menu, caves, day/night, etc., but due to the time constraint couldn't add all that I wanted to. Here's what I got done in three days!

screenshot

Comments15

Stefanie Leitch
Stefanie Leitch8 Oct 2019, 23:45
Pretty cool that you got finished what you did in such a short period of time. I'll be honest, the controls were a little clunky and that made it difficult to play -- the game could have flowed better, but good job overall!
sylvie
sylvie8 Oct 2019, 23:57
I wanted to get to some of the later items but having to click individual blocks constantly made it a bit too tedious.... also, I'm using a laptop touchpad so using the "scroll wheel" control was difficult. Still, it's cool that you got all this stuff working in just a few days!
essarrgee8 Oct 2019, 23:59
Pretty neat so far! I liked that you incorporated terrain generation. The physics feel a bit too floaty and being able to click on any block is kinda unbalanced, but I'm sure these things will change as updates come.
sillyman987
sillyman9879 Oct 2019, 14:04
Pretty cool! Like the terrain randomness, could have been better, but awesome for a first time!
Lomna
Lomna9 Oct 2019, 14:12
Can't believe you made such an impressive game, seeing the time limit that is!
zoarfy
zoarfy9 Oct 2019, 14:23
Hi! Very ambitious! Great that you were able to pull it off. I had some issues with collision (Digging under me and I would float.) Which made it challenging to play through the full thing.

But I enjoyed my time with it!
chuchuw
chuchuw9 Oct 2019, 14:27
Too bad it's just Minecraft. I encourage you to create something totally new, game jams are here to try things. I guess you spent a lot of time to create the engine, which is nice actually.

I like the game-gear style of the music :D
Naddir9 Oct 2019, 15:25
The terrain generation is impressive :o
HapaX
HapaX15 Oct 2019, 21:07
i found it hard to understand the point of copying minecraft, and the physics were painfully buggy, but it's impressive that you put this together in such a short time!
Dudum Lare
Dudum Lare26 Oct 2019, 10:05
I love sandbox games no matter what. The fact that you have come up with terrain generation and an inventory-system in such a short time is impressive. Good luck, I hope to see you in the next jam! Take care
adhesion26 Oct 2019, 20:54
Nice! Not much to do but impressive nonetheless. Didn't realize I could click to mine stuff at first, might be nice to have some audio feedback or some sort of short tutorial/explanation ingame at the start. Would be cool to have number key shortcuts for the quickbar as well. Keep it up!
philomory26 Oct 2019, 21:33
This was a _lot_ to get implemented in only 72 hours. Unfortunately, the resource densities seemed pretty off; by the time I had dug to the bottom of the map, grabbing every resource tile I could see, I had a _bunch_ of coal (which doesn't do anything), but only enough iron and golf for one bar of each. Obviously, I wasn't being perfectly thorough ( e.g. I didn't dig out all ~10,000 tiles in the map - assuming "size 100" means 100x100), but I would have expected to see to see a bit higher resource density.

Anyway, other than that quibble this is an impressive piece of work for a 72-hour project, to say nothing a first-time entry. Good job!
godsboss27 Oct 2019, 06:54
Great game so far! I tried to make a house, including (non-functional) chimney, roof and a balcony:

To celebrate, I made this statue:
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