
Ludum Dare #45compo
Loop to the unknown
In the middle of the night, a stranger drag you through a portal to your death.
In the middle of the night, a stranger drag you through a portal to a monster.
In the middle of the night, a stranger drag you through a portal to a fight.
The game require only your keyboard to be played.
Windows and Mac builds will come tomorrow with the sources.
In the middle of the night, a stranger drag you through a portal to a monster.
In the middle of the night, a stranger drag you through a portal to a fight.
The game require only your keyboard to be played.
Windows and Mac builds will come tomorrow with the sources.
Comments3

Tacokhun7 Oct 2019, 04:05
Need more "what to do", i was very confused. also no need to replay cut scene on every death.

kuro7 Oct 2019, 18:14
Looks very nice. I really like the "cinematic" and visual style overall. I had a lot of issues playing though. Had to read the comments to know to use the F button, and had to hit every key on the keyboard to figure out punching was a thing.
Then I didn't see why I was dying for several attempts. The tentacle kept killing me before it came out of the main body, and I didn't see it because I was up close for melee. The rocks killed me when they fell on me, and other time, they didn't. Also they kept changing the direction in which they were flying, which I found weird, as I didn't see the reason, why they should.
The repeating of flashes of your attempts when you died, although a fun idea, started to be annoying pretty soon, as you couldn't skip them. This was also the problem with the cinematic.
I'd love to play some finished polished post LD version though. If it ever comes to it, ping me in the comments, please.
Then I didn't see why I was dying for several attempts. The tentacle kept killing me before it came out of the main body, and I didn't see it because I was up close for melee. The rocks killed me when they fell on me, and other time, they didn't. Also they kept changing the direction in which they were flying, which I found weird, as I didn't see the reason, why they should.
The repeating of flashes of your attempts when you died, although a fun idea, started to be annoying pretty soon, as you couldn't skip them. This was also the problem with the cinematic.
I'd love to play some finished polished post LD version though. If it ever comes to it, ping me in the comments, please.








I also jumped on top of the monster and it span around a bit :laughing: