LOST IN A DUNGEON WITH NO AMMO OR HEALTH: THE GAME

by jaag
Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.75
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★3.50
Graphics★★★★★★★★★★3.00
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★1.00
Mood★★★★★★★★★★2.50
My first LDjam game(first time I actually get something done when "participating"), barely finished, looks like crap (looks worse under the hood)
...still, I'm kinda proud

_Made with Godot Engine_

"Help"


Move: WASD or arrow keys

Shoot: LeftClick

(When you die, you have to re-open the game)

Items:


White Circle-thing: Ammo

Red-ish Cross: Health

Green Square: ~~[Broken] should Load another level (but actually breaks the game)~~ Generates a new level (fixed in 0.2.0)

Enemies:


Red Blocks: Basically turrets, some shoot on a timer, others shoot on sight

Other Blue Blocks: Look around randomly, if they "see" you, they'll shoot at you and move towards you

Spike Ball: Moves Around Randomly, and hurts you if you touch it

_(Actually, enemies may kill one another by "accident")_

EDIT: fixed bugs (Please see Gamejolt page: package: [ Ludum Dare 45 ver. ] release: [0.2.0] ):


* fixed title screen texture not showing

* fixed Scoreboard dissapearing on certain screen sizes

* fixed "You Died!" screen not showing up properly

* fixed "Green Square" generating a blank level and crashing the game

screenshot
Tools: Godot

Comments3

Fictions
Fictions9 Oct 2019, 06:16
I wish you had a windows version, sadly I can't play you're game :(
Heta
Heta9 Oct 2019, 19:27
When i was playing this game i felt like I was stuck in a dungeon with no health and ammo, I stepped on one broken green square and i didnt know what to do. The reopening the game afrtear death is quite annoing. But the overall expierence wasnt that bad :D
stephenwhoskins11 Oct 2019, 02:07
I really wish I didn't have to re-run the application every time I died, but I did eventually get the hang of it. I like the concept of using a mouse in combination with the arrow keys / WASD keys because I can jump right into it. I like all the neatly designed objects that you interact with as well.
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