Meet Meow

by kappa-b
Overall★★★★★★★★★★3.79
Fun★★★★★★★★★★3.31
Innovation★★★★★★★★★★4.08
Theme★★★★★★★★★★3.42
Graphics★★★★★★★★★★4.42
Audio★★★★★★★★★★4.17
Humor★★★★★★★★★★3.75
Mood★★★★★★★★★★3.80
Meet Meow!


Your Gaint Friendly neighbourhood Cat.
take care of him for me.


Not much content but alot of feels good enjoy!

screenshot

Comments21

Kappa.B
Kappa.Bauthor9 Oct 2019, 20:05
Hey guy would you please let me know if you are having any issues picking up resources. I've been informed for the mac build in some systems it seems to not be working at all. I want to verify if this is just a mac only issue. Thank you in advanced
agrdev
agrdev9 Oct 2019, 20:54
Love this art style and sound effects! I can totally confirm that cursor positioning is shifted from the center to the edges on Mac.
HKSpadez
HKSpadez9 Oct 2019, 20:56
such a cute game but i wish the cursor dragging and what not was a bit better. i loved meow's expressions!
Grhyll
Grhyll9 Oct 2019, 21:04
That was so cuute ^_^ Took me quite some time to understand what to do, but the puzzles were neat ^^ Art is reaaally nice and music super cool (although to be totally honnest I was a bit annoyed the volume went down when the mouse cursor was out of any box, imo it didn't make the music justice). Loved it!

(One question though: is there something you can do in the level with the "Continue?" Or is it the end?)
Kappa.B
Kappa.Bauthor9 Oct 2019, 22:01
@grhyll Thanks for playing! im gald you enjoyed the music, I had a lot fo fun making it. unfortunately there is no more content after. I was too exhausted to make anymore levels and time was running out so I decided to leave it there, but I did intent making a puzzle with it at one point. thanks again for playing
Kappa.B
Kappa.Bauthor10 Oct 2019, 06:25
@agrdev Thank you for playing my game, im happy to hear you liked the music and art, and thanks for the confirmation.I've had the opportunity to test it out on 2 macs, on one it ran perfectly and on the other It was offset. No Idea why that is the case yet. Do you mind telling what model of Mac you used?
agrdev
agrdev10 Oct 2019, 07:31
@kappa-b I have MacBook Pro 15” Late 2016. Also, recently updated to MacOS Catalina, maybe this is causing the issue? 🤔
envy_softworks10 Oct 2019, 07:32
This one was really interesting. The mechanic was smart but was not utilized to its full potential. Nevertheless a very good entry even though it lacked a bit of content. I would love more of it!
SirRed11 Oct 2019, 04:06
Very cute game. I really enjoyed the audio when it was playing. I did find it jarring at first when it stopped but got used to the idea. Dragging the boxes was a little finicky when you were doing it next to an existing box. I think this is a cool concept and wish there were more levels. Great job.
Kappa.B
Kappa.Bauthor11 Oct 2019, 19:47
@agrdev Good news. It took me awhile but I figured it out!!! It turns out its bunch of things that have nothing to do with Mac per se, more to do Unity build settings and the intended aspect ration for gameplay. Macs as they tend to use 16:10 aspect ratio for their laptops were more prone to the issues.

When I started making my game I knew I need to be force 16:9 ratio on the player, for reasons to do with how I implemented the window system in game. How I went about doing this was ignorant. I assumed the place to do so is in build settings, it turns out that No this leads to issues as things get overwritten. the best place to force aspect ration is on runtime. I made a simple script to force a 16:9 ratio and everything was fixed. lessons learned. thanks again for responding.
pl4typus
pl4typus14 Oct 2019, 08:57
Hey man, I'm on win7 and I have the same pb with item clicking.

Else your game is great (purrfect as I would say) and even if I couldn't beat a single screen, just the joyu of clicking the cat to make it sing along the song was very satisfying. Details are the best :)

Also, why in the hell would you cut the music out (especially a good music like that?), i'd have it on filter or even unchanged because that is very unsatisfying :'( meowmeow is sad :'(
YoungBlade
YoungBlade16 Oct 2019, 17:09
Overall, a very interesting concept that fit the theme decently well. The mechanics of the game could have been a bit more fleshed out, but for being made in a weekend, it worked pretty well.
HumphreysMedia
HumphreysMedia20 Oct 2019, 13:39
Hey, just to let you know I’ve been making Ludum Dare 45 gameplay videos and I’ve put your game in my video! You can watch it here:

I loved your game, super innovative mechanic and Meow is super adorable, especially on level 3, just wanted to snuggle uo in that blanket with him 😂
BLK Dragon
BLK Dragon24 Oct 2019, 18:34
This is so cute! :)
Also interesting gameplay mechanics.
Kinda relaxing puzzle with nice visuals and audio.
microwerx
microwerx24 Oct 2019, 23:07
Not bad for a weekend. I really enjoyed this game. The cat reminded me a bit of Pusheen. I liked the puzzles, tough, but fun. The music really tied everything together, although sometimes the volume was going in and out, perhaps tied to a game mechanic or something.
niterich
niterich25 Oct 2019, 01:10
I've seen games with similar window resizing mechanics, and they used that mechanic in a lot of more ways in their core gameplay. But none of them were as cute as yours! I also agree that the music was too good to simply mute every time you went off screen!
Mec25 Oct 2019, 21:46
love the style and game mechanics. specially the scribble box outlines.
Solah
Solah26 Oct 2019, 07:42
Very interesting game. It can be a bit hard to figure out what to do but the main machanics is very clever and the graphics are great! Well done!
sigod
sigod26 Oct 2019, 07:44
It is really offputting for me that music stops when you move your mouse outside of any of the boxes. Otherwise good little game with interesting mechanics.

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