
MiniRPG!
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
It's an RPG, but mini (get it?). It's a short little adventure game where you have to find all the items you lost and bring them home. I didn't have time to add more than a few sound effects, and no time for music, which is a shame, but hopefully it won't deteriorate too much from the experience. This is my first time doing any pixel art whatsoever, so critiques on the art are especially welcome.
Changelog:
- Fixed game breaking bug that prevented players from accessing 2/3rds of the map.
- Fixed game breaking bug where game would crash when you gave the banana to the monkey.
- Fixed game breaking bug where velocity when enter door in slime cavern would carry you off the map
- Fixed game breaking bug where slime would get a null reference exception where shot instead of dying
- Fixed bug where the game wouldn't reset progress, causing players to have to close and re-open the game.
- Fixed bug where players couldn't interact with pause menu
- Fixed a game breaking bug where players could fall off one side of the map
- No new features added
Changelog:
- Fixed game breaking bug that prevented players from accessing 2/3rds of the map.
- Fixed game breaking bug where game would crash when you gave the banana to the monkey.
- Fixed game breaking bug where velocity when enter door in slime cavern would carry you off the map
- Fixed game breaking bug where slime would get a null reference exception where shot instead of dying
- Fixed bug where the game wouldn't reset progress, causing players to have to close and re-open the game.
- Fixed bug where players couldn't interact with pause menu
- Fixed a game breaking bug where players could fall off one side of the map
- No new features added