Love the puzzle aspect. Finished the game without unlocking everything and had to go back to do the rest of it. Would love to see this concept expanded to make a longer game. Great job!
The abilities being gained along with new enemies appearing was a cool mechanic. Graphics are charming. I love the sound design. Simple sounds, but did a lot to add personality to the game. I especially liked when the sound synced with UI messages.
Nice little platformer. Your 2d box colliders seem to be way too big for their sprites, so I had trouble with some of the platforms. Other than that though you did a nice job! Loved the beginning.
Good theme implementation! I felt that the boss was a bit too hard since there was no way to regain health that I know of but overall good job! (Managed to get the boss kill ending without killing the boss btw)
@ljfmx Technically the box colliders were the same size as the player, but i added a check in front of the player if there was a wall, and set the velocity to zero. This would prevent the player from sticking to the wall. I agree I probably should have scaled that down a bit. Thank you!
@blondeman Ah. Simple solution for next time would be a 2D box collider on your walls with friction set to 0. Good info for next time. I haven't found a quick alternative solution, and I had the same exact problem with my game lol :)
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I love the sound design. Simple sounds, but did a lot to add personality to the game. I especially liked when the sound synced with UI messages.
Good sound.
(Everyone who was getting a gray screen. You have to hit space)