
Nill
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
You find yourself with a box of nothing... but nothing is all you need: use "nothing" in a box to confuse enemies to safely traverse the treacherous maze.
Now with controller support!
Use WASD or the Arrow Keys to move
Use E or Enter to activate your confusion ability
Use P or Esc to access the pause menu and settings
Use Spacebar to skip the intro cutscene
You can also use the mouse to control the camera
When you come across an enemy, they will attack if you get too close within line of sight. They can see you when "!" appears above their head. You cannot use your ability while they are looking at you! Instead, you must sneak up behind them or surprise them. (Or just get by really fast.) If you successfully use your confusion ability, a "?" will temporarily appear above their head and they will not harm you.
Update:
Added ability to skip opening cutscene due to rewatching every time you die
Added controller support: Left stick to move, Right stick for camera, Left face button to use ability, and start to pause or skip cutscenes
Fixed a bug where a torch would appear in front of the camera during ending cutscene
Made with Unreal Engine 4
Now with controller support!
Use WASD or the Arrow Keys to move
Use E or Enter to activate your confusion ability
Use P or Esc to access the pause menu and settings
Use Spacebar to skip the intro cutscene
You can also use the mouse to control the camera
When you come across an enemy, they will attack if you get too close within line of sight. They can see you when "!" appears above their head. You cannot use your ability while they are looking at you! Instead, you must sneak up behind them or surprise them. (Or just get by really fast.) If you successfully use your confusion ability, a "?" will temporarily appear above their head and they will not harm you.
Update:
Added ability to skip opening cutscene due to rewatching every time you die
Added controller support: Left stick to move, Right stick for camera, Left face button to use ability, and start to pause or skip cutscenes
Fixed a bug where a torch would appear in front of the camera during ending cutscene
Made with Unreal Engine 4