NoRhythm

co-authored: @codydavid96
Overall★★★★★★★★★★3.22
Fun★★★★★★★★★★3.56
Innovation★★★★★★★★★★2.72
Theme★★★★★★★★★★2.83
Graphics★★★★★★★★★★3.00
Audio★★★★★★★★★★3.83
Humor★★★★★★★★★★2.56
NoRhythmLogo_1280x720.pngNoRhythm is an arcade rhythm game originally created for LudumDare 45 with the theme "Start with nothing".

You start at your computer terminal with nothing loaded, and load in pieces of the game to "build" your rhythm game!

--- Controls ---

keyboard: all keys type letters into the console at the beginning of the game

mouse: left click to interact with buttons

escape: open options / pause menu

A, S, D/J, K, L: hit notes on the piano roll, and hold from start to finish on the long notes!

Hitting a note exactly on time will result in a perfect where the note turns purple! Similarly, notes turn green for good, grey for hitting it too early and red for missing it when you hit too late.

Super secret hint: when opening the game for after your first time, try load.all()


screenshot

Comments7

DigitalWizard8 Oct 2019, 00:50
I won't be playing games that require active binary downloads :/ Please consider creating a game that works on the web.
optus238 Oct 2019, 00:55
So epic the intro! Jajaja, but maybe the rhytm is hard to follow
LandoSystems
LandoSystems8 Oct 2019, 01:32
I'm so terrible at rhythm games... about 50% accuracy overall. Enjoyed it while it lasted though, good work!
Zaptrossauthor8 Oct 2019, 03:34
@digitalwizard Thanks for the feedback, I have added a WebGL version to the GameJolt page (after submission time). :)
MarcRobin8 Oct 2019, 21:14
Making you loading the game is a neat idea ^^ Being able to play without the music behind is really funny x)
I didn't understand how the long notes worked and it felt weird that pushing on a key off the beat didn't give any audio feedback (or at least play the note but offbeat) :/ but I had fun playing!

Keep up the good work :thumbsup:
Codydavid969 Oct 2019, 00:26
@marcrobin hmm, weird. We definitely had a sound for missing a note, maybe we just made it a bit too quiet. Thanks for the feedback though! Glad you enjoyed it!
Zaptrossauthor9 Oct 2019, 10:52
@marcrobin Thanks for the feedback! Glad you had fun! You're right, and I'll add a extra bit to the controls section to explain holding the long notes!

On the no audio feedback: after conferring with a couple of playtesters in the last few hours, a change went in where if you tried to hit a note too early it would turn grey and soundlessly fail. This was an attempt to differentiate missing a note and hitting too early. I'll add a note about that too. :)
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