
Nothing vs Null, Nada & Rien
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Description
A "game" created in 8 hours for Ludum Dare 45...
Start with Nothing, what a subject... I take it "to the letter", and the player is the word Nothing. The bad guys are Null, Nada & Rien... And catch some "thing" to score...
Start with Nothing, it's also "nothing" : no sprite, no sound, no assets (except a font). It's also no level: everything is procedurally generated.
Start with Nothing, it's also with no time to do it. But I try to do it.
Start with Nothing, and finish with nothing... more or less :-)
Screenshots
Todo
- We should die if we fall, or if we turn around...- lot of thing... or nothing ;-)
Tools
- Unity- Visual Studio
- only 2 coffees...
- only 8 hours...
- Affinity Designer (for the post-jam version)