Nothing vs Null, Nada & Rien

by richnou

Description


A "game" created in 8 hours for Ludum Dare 45...

Start with Nothing, what a subject... I take it "to the letter", and the player is the word Nothing. The bad guys are Null, Nada & Rien... And catch some "thing" to score...

Start with Nothing, it's also "nothing" : no sprite, no sound, no assets (except a font). It's also no level: everything is procedurally generated.

Start with Nothing, it's also with no time to do it. But I try to do it.

Start with Nothing, and finish with nothing... more or less :-)

Screenshots



Todo

- We should die if we fall, or if we turn around...
- lot of thing... or nothing ;-)

Tools

- Unity
- Visual Studio
- only 2 coffees...
- only 8 hours...

- Affinity Designer (for the post-jam version)
Tools: Unity

Comments4

superunknown9 Oct 2019, 16:39
haha! I enjoyed your game. I love your interpretation of the theme and the game was surprisingly fun to bounce around in.
Honey Pony
Honey Pony9 Oct 2019, 18:59
Pretty darn good for eight hours. I really like the player character, rolling around on a bunch of wheels is a ton of fun.

I think the midair jumping control is a little non-intuitive. It seems like the left and right controls are swapped and should rotate you the other way.
Asue
Asue13 Oct 2019, 15:26
J'ai bien aimé le contrôle du petit train mais je me suis retourné et je ne pouvais plus sauter, peut-être rajouter une condition de game over en plus du coup ?

Sinon c'était un sympa et assez fun, avec une petite musique ce serait encore mieux =D

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