Nothing vs Null, Nada & Rien

Nothing vs Null, Nada & Rien

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Description


A "game" created in 8 hours for Ludum Dare 45...

Start with Nothing, what a subject... I take it "to the letter", and the player is the word Nothing. The bad guys are Null, Nada & Rien... And catch some "thing" to score...

Start with Nothing, it's also "nothing" : no sprite, no sound, no assets (except a font). It's also no level: everything is procedurally generated.

Start with Nothing, it's also with no time to do it. But I try to do it.

Start with Nothing, and finish with nothing... more or less :-)

Screenshots



Todo

- We should die if we fall, or if we turn around...
- lot of thing... or nothing ;-)

Tools

- Unity
- Visual Studio
- only 2 coffees...
- only 8 hours...

- Affinity Designer (for the post-jam version)
Found a bug?
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