Pretty cool, would be good to have some footstep sounds or something to let you know you're getting close to the enemy. As @iozsaygi said - arrow is best, no risk , unless the enemy grabs one too!
Arrow is definitely the best. Actually took me a minute to find my enemy to kill him. Let me just say your music was great a nice simple loop that conveyed the mood and feel of the game. Did notice that sometimes I would try to walk through a doorway right at the edge and get stuck with the player hitbox and wall colliding never got stuck but had to stop and walk away from the wall then walk through the doorway.
Good game overall, though it's a little finicky using space to attack, would have been better bound to the mouse IMO, and you often get stuck on walls if you walk to close to them.
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