Determined to become a superhero and get revenge on an old nemesis, PlainMan sets out to acquire some super powers of his own. Join him on his adventure to grow stronger and defeat his arch-super-enemy once and for all!
Game has two possible endings.
Controls:
- Left / Right - Move Left or Right - Up - Jump - A - Attack (after unlocking) - Space - Advance Dialogue
Notes: - Might be loud - Audio only seems to come from one ear if you use headphones, sorry. - May not work on Linux Firefox (Works fine on Linux Chromium and Windows 10 Firefox.)
I love the twist. Had some fun in this short adventure game. I think the puzzles are easy, but it's still a great concept for a game - to become a superhero! :)
That was actually very fun :D I chuckled a lot (well the description of the game already set the mood)! Got the ehh... "good" ending I guess? Which is also bad? ^^'
Pretty fun dialogs and mood, no bugs, top notch developer art. Great entry, congrats! You should maybe have tried different colors for Albert vs. the Narrator dialogs (and others) to make it a bit easier to understand.
Fun game with a nice little twist ending. One problem with this game though is that the audio is all very much focused in the left ear. When climbing the tree to save the cat you can actually heart the audio bleed more into the right ear as you approach the left hand side of the screen. Its just noticeable enough to be a little distracting.
Your game was very cool and fun to play As a Tipp: Maybe make the audio source as child of the player for having sound on both sides. if you want the effect of changing the music side by running throgh the map i would make the effect less and the source more in the middle of the map. I like your artstyle
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Got the ehh... "good" ending I guess? Which is also bad? ^^'
@grhyll Glad you liked it! If you became a super villain, you got the bad ending, otherwise you got the good ending ;)
You should maybe have tried different colors for Albert vs. the Narrator dialogs (and others) to make it a bit easier to understand.
As a Tipp: Maybe make the audio source as child of the player for having sound on both sides.
if you want the effect of changing the music side by running throgh the map i would make the effect less and the source more in the middle of the map.
I like your artstyle
Well done!
Great game.