Amazing game! I like the concept of being surrounded by nothingness until you find a star or enemy, it really dials in the mood, feel, and theme of the game. Great work and congraulations!
WOW! Such a great art style, the visual aesthetic alone would make me think I paid $5 dollar on Steam! If this game had more enemy types, and more levels, you could ship it tomorrow! Very solid, super cool experience, and it was fun hooting and hollering at those snakes CAUSE THEY CHASED ME! Thanks for the fun!
Hey there ! Very nice little game, once I figured out the goal it was quite challenging ! I don't know if there is an issue with the audio, but I thought that all the saturation was a bit too much after a game of a few minutes ... Great entry anyway !
I really like the minimalistic style and the visuls. I've had problems with the audio though - all I head are some cracking noises unless I switch to another Tab (Chrome). And how do you defeat these red baddies?
@philarmon Unfortunately there's an audio issue with the web version for some people, but I think it all works in the windows version. Sorry about that.
You can't defeat the enemies, you just have to outrun and outmaneuver them! Thanks for playing.
So atmospheric and explorative, I really enjoyed the sense of discovering the world. The little triangle snakes were soothing to watch and it was really cool when more than one stacked together to look like a bigger one.
Definitely the most visually stunning / immersive jam game I've played so far, if the game was longer, I would have kept playing. Great job!
Really nice game. I wish there was a "UX" or "Mechanical Feel" category so I could give it full marks for those. The mood, graphics and audio were also excellent. You should be really proud of what you made! Thanks for letting us play it :)
Your game is really beautiful! The general atmosphere and tone is really impressive, specifically i liked the visual progression as you gained more stars and the damage visual effect is really pretty and intuitive. Well Done!
Great mood established by this game, I love the use of dynamic audio cues, it really makes the world come alive. There was a little too much going on at the end and the game was very laggy, but on a powerful computer this would have been great.
The visuals and sounds were amazing, it's a shame that getting start won't give you additionals mechanics other that arrows which shows you directions for last missing ones (althought I was really happy with them). The gameplay becomes a little boring at the end.
This game is gorgeous! The concept was simple enough to understand without needing any instructions. And the music and audio really added to the mood. You took something pretty simple, and added so much juice to it to really make dangerous moments feel stressful, and the safe center to feel comforting. I liked that it was non-linear, but I will admit at first I went to the hardest section and died very quickly. All in all, bravo! Super juicy game!
Great aesthetic and feel with this game! I love the ambience of the soundtrack and the first time I was chased by an enemy was very exciting. Great work!
Great job, very atmospheric. Loved the style of the whole thing. The only thing I found slightly annoying is that you take damage just from going close to something and it can be hard to judge where the boundary is. Mostly this just means need need to avoid going too close, but in one section there is little room to move and it wasn't that easy to tell whether some regions were passable or not. But that's a minor criticism. Overall I really like this one.
Excellent visuals and excellent audio make for an excellent mood. The game makes great use of contrast with its visuals and audio, such as the void vs. the outer cosmos, the empty void vs. the full void, safety vs. danger, etc. It was nice to add markers to the remaining stars at a certain point so the player wouldn't feel stuck. Though the game does give sufficient feedback for when you are in danger, the boundaries of the hazards are somewhat unclear, and this is apparent during the maze sections. Overall, amazing work.
Great job, really enjoyed playing this. The music and visuals combined nicely to create an eerie, otherworldly feeling. The gameplay was interesting enough to keep me going to the end. Nice work!
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Thanks everyone for playing and feedback.
Such a great art style, the visual aesthetic alone would make me think I paid $5 dollar on Steam!
If this game had more enemy types, and more levels, you could ship it tomorrow!
Very solid, super cool experience, and it was fun hooting and hollering at those snakes CAUSE THEY CHASED ME!
Thanks for the fun!
You can't defeat the enemies, you just have to outrun and outmaneuver them! Thanks for playing.
Definitely the most visually stunning / immersive jam game I've played so far, if the game was longer, I would have kept playing. Great job!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/501424047?t=3h2m4s
Hope you got some valuable feedback on your game and looking forward to seeing you next LD jam if I dont catch you before then! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin