A Zelda (NES) inspired procedurally generated dungeon jaunt. You'll need to find a weapon and fend off monsters as you make your way to the center of the planet and stop The Nothing that is encompassing your world.
We didn't have time to get in all the features we imagined (like extra items, room puzzles, and locked rooms), but hopefully there is still something there for you to enjoy.
Music is from a previous project, so we're opting out of that category.
I really liked the graphichs, especially on the Player you play.I also liked the consept. The only thing I think you can change is to make the player walk a bit faster. Plz play and rate my game too!
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